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DaThreats

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Don't gimp my PS4 versions

We have seen several sources from developers and in the fact sheet that the PS4 is more powerful than the Xbox One. That is not a question, and it doesn't what matter they do, MS cannot match the performance of the PS4. MS got cloud you say? Well, PS4 has cloud too that can be used for A.I., physics and so on; doesn't need azure.

http://www.polygon.com/2013...

From reports that the PS4 is 50% faster, therefore is more powerful:

"Our contacts have told us that memory reads on PS4 are 40-50 per cent quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50 per cent faster. One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer."

http://www.lazygamer.net/ge...

http://coinpixels.com/news/...

Various developers also mention the PS4 is much easier to develop for:

"There’s no learning curve for developers to take advantage of that hardware because it’s x86.
When asking developers what their experiences have been so far with software, the commentary shifted dramatically in Sony’s favor."

"So on the ease-of-use side, the architecture employs a 256-bit bus and GDDR5 memory, a combination that provides 176 gigabytes per second of bandwidth; this set up allows straightforward programming techniques to result in impressive graphics, without the need for highly specialized coding.

http://www.nowgamer.com/new...

http://www.digitalspy.com/g...

Developers have praised the PS4's Development and Power, there any hardly much news for the Xbox One in regard to this. There are reports that both companies are working on their drivers, but let's face it, MS updates their drivers so will SONY, they can't catch up at all.

From all this, I do not see why the PS4 version of all multi-platform games will not be the superior version. These games for PC aren't held back in power, gimped, so why would it be like that for consoles? The company and us owners of the system, want you to use all the power from the console, and give us the best experience as you can. I don't want you holding anything back, if a manufacture created parts for a Lamborghini and a BMW, why in the world will they lower the performance for parts of the Lamborghini to match the BMW's power? It's not right and limiting it's potential; plus imagine the backlash they will get. This gen the PS4 is much easier to develop for and has vastly greater power performance. There is no excuse that the PS4 version of games should not be noticeably superior, DO NOT GIMP MY VERSIONS. Blame the maker of the other console if it can't match the quality of the superior hardware, it's their fault, don't make the gamers suffer with lower quality games, and since we are about to start the new generation of consoles, show the gamers that the PS4 versions will be the best console version to entice them even further to get the PS4, and not worry about much consumers not getting the best experience since most will have the PS4.

"One source even suggested that enforcing parity across consoles could become a political issue between platform holders, developers and publishers. They said that it could damage perceptions of a cross platform title, not to mention Xbox One, if the PS4 version shipped with an obviously superior resolution and framerate; better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers."

This better not happen, if it does, I am not getting the game, or just buy is used; mostly what I will do. So they won't get a penny, unless there is some online code I got pay, better $5-10 than $60. If they don't to want worry about how much power they show off, then make a Wii U version or game; people expect lower performance output. I know the majority of you agree with me. DO NOT GIMP THE PS4 VERSIONS. It will be such a shame to have these games not show-off their full potential because they are holding back on purpose. To me that is having the game incomplete, you could have done more, but you didn't. You just settle for less, and just have us deal with it. No, I'm not going to go through with that. Give us the best game you can make. Show off the PS4's power and potential, DO NOT GIMP MY PS4 VERSIONS!!

SilentNegotiator4605d ago

What scares me is that one BS Microsoft publishing policy:
"Titles for Xbox 360...must have at least feature and content parity on-disc with the other video game platform versions in all regions where the title is available"

I could totally see MS muscling publishers into gimping PS4 versions with a liberal interpretation of "feature parity"

PopRocks3594605d ago

It's certainly possible, but given the publicity nightmare Microsoft's game division has suffered even before this thing was formally named probably spells out a different picture this generation.

Microsoft: You do THIS for our versions.

Dev: Why? PS4 is selling better than yours is. We don't need you THAT much.

That's just how I see it playing out though.

majiebeast4605d ago

Yeah if Microsoft doesnt get a major lead or any lead then they cant strong arm devs to hold back PS4 ports.

Nicaragua4605d ago

even if MS sells half as many consoles as sony they will still end up with around 40 million consoles on the market, and developers will want a slice of that pie - even if it means making compromises.

The only way Sony will be able to strong arm MS is if PS4 does PS2 numbers, and i dont see that happening.

SilentNegotiator4604d ago (Edited 4604d ago )

Even if it sells better on PS4, that doesn't mean One sales aren't going to be a significant portion of the sales.

They will comply if MS stands firm.

-Foxtrot4604d ago

Totally Agree

As I've said in my comment below, the more devs who stick to their guns and end up releasing their game only for the PS4/PC then the more people will buy PS4's...the more people who buy PS4's will result in a bigger install base. Over time developers will end up, slowly in the beginning, earning their money back they would of lost by not releasing it on the Xbox One. Microsoft would have hardly no third party support on their consoles and would probably have to end up buying the developers love to dumb down their games for the console. Whether they would do remains to be seen but you could see a future like the PS1/PS2 days where games like Final Fantasy, Devil May Cry, Tomb Raider, Metal Gear Solid, Grand Theft Auto etc were all exclusives on a Sony console.

I wish devs would realise this, they need to take a chance, once a dev does and Microsoft refuses to budge then it would start a chain reaction with more and more devs doing it. Over a few years MS would have nothing...and for what stubbornness

xXxSeTTriPxXx4604d ago

Yeah, but the ps4 would have to sell significantly better for that to happen.

+ Show (2) more repliesLast reply 4604d ago
4604d ago Replies(2)
Yodagamer4604d ago

They'll make concession to the policy especially for the big devs. They've done it with activision (goldeneye 007) and ea (battlefield 3). Eventually with the ps4 looking to be the bigger platform, devs might just do what they did to nintendo in the early 90s and support the other console until microsoft change their policies.

s45gr324604d ago

I wish that were true but Microsoft unlike Nintendo has deep pockets of money, it also doesn't help that they own direct x due to it can prevent developers from releasing the PC version at its full potential content, etc.

-Foxtrot4604d ago (Edited 4604d ago )

Don't you think though that high up developers like Rockstar have one over Microsoft, especially as of late with more people favouring the PS4. I mean MS needs those developers more then they need them.

Do you really think next gen that, for example, Rockstar's GTA6 or Red Dead 3 would be turned down because they've admitted the PS4 version has better content, is better and needs to dumb down the Xbox version (this is to Microsoft by the way behind closed doors...not to the press). Kind of like...

"Yeah sorry but we find we can do more stuff with the PS4, you'll still get the game for your console but be aware that you won't be getting the best verison, we just feel if we can do more for gamers and give them better experiences this gen regardless of the platform then we'll do it"

Like MS is really going to turn down something like Red Dead 2, GTA6, Elder Scrolls 6, Battlefield 5, The next Batman game, Fallout 4, new Bioshock, new MGS, Assassins Creed 5 etc

Come on why would they turn down those types of games. If they refuse them access to their console then people will just buy more PS4s and in the future where most gamers have gotten a PS4 for those games the developers would be making the money back they've lost eventually because more people are buying PS4s and buying their games with it.

Most developers who make AAA games have the upper hand, I wish they'd realise that.

SilentNegotiator4604d ago

And what about games that AREN'T anywhere near as big as games from Bethesda, Rockstar, etc?

-Foxtrot4603d ago

@SilentNegotiator

Well at first they will have to go along with Microsoft's policies but when the big developers start off a trend they will finally be able to skip the Xbox One because they know there is an even bigger fanbase on the PC/PS4 now.

Big developers have to go first since they are the ones who have the upper hand.

ABizzel14604d ago

It only becomes an issue if the consoles are selling neck and neck (1 - 5 million difference). If one console breaks away on a 10+ million lead then:

If it's the PlayStation it will be lead SKU's and games will be ported down to XB1, and M$ will either have to #dealwithit or worry about the game being a PlayStation exclusives (which is likely to be EVERY HD "Japanese Style" game since XB brand has no foothold there).

If it's the XB1, then yes all games will be in parity with one another, because no dev. wants to risk losing XB1 sales. And again if the sales are neck and neck then the games will be in parity as well.

+ Show (2) more repliesLast reply 4603d ago
EXVirtual4605d ago

100% agree. This won't be much of a problem from Japanese devs, seeing as their games barely sell on the Xbox platform. Like FFXV, because SE is developing it on a level that both consoles aren't capable of and then directly ported down to them, it'll be very easy to differentiate the PS4 and XBO versions and which one can replicate the original version.
But western devs? Oh hell yes.
Hopefully like Poprocks said, I don't think it'll be that bad since the PS4 will have a significantly larger install base, but we need to make sure devs don't gimp the PS4 versions.

xKugo4603d ago (Edited 4603d ago )

I noticed you talked about FFXV being on a level neither console is capabale of. I'm a newly initiated PC gamer(4770k CPU upclocked to 4.1Ghz and EVGA GTX 780) and that tidbit suggest the game is being developed on a PC. I'm a pretty big Final Fantasy and the prospect of it coming to PC is great, so if you have any news that most don't know about, could you perhaps share some of that information?

Thanks :)

sweetSWAGGER4604d ago

This goes back to that article that discussed just about the same thing, but from a different angle. In it, the author pointed out that with the current gen; the PS3 was incredibly hard to develop for and take advantage of, and at the same time it was far more expensive and came out much later than Xbox 360. Therefore, not only would it have been a hassle for multiplatform devs to unlock PS3's full potential, it would seem like a waste of time because the Xbox 360 had the bigger, more popular install base (at least for the time).

However, with this new generation Sony's PS4 is the console that's not only coming out first, it's also much cheaper than the Xbox One, which will ensure the more popular install base. So, the dilemma that developers used to face between the current gen consoles should no longer apply.

Godmars2904604d ago

By the very nature of the task devs with multiplatforming in mind will never try to get the most out of one platform. That's been a fundamental fault of the current console generation.

And still there were instances where they couldn't even find performance balance with either PS3 or 360 games.

Yodagamer4604d ago (Edited 4604d ago )

Game consoles have almost always developed for the weakest link first especially when it comes to big devs. It's almost always the best way to get equal performance on both consoles.

SilentNegotiator4604d ago

But they often manage to have a version with AA and a version without, versions with different native resolutions, higher/lower textures, etc, etc.

Software_Lover4604d ago

OMG you people are a mess. I could do an entire sociological paper and study on this site.

puntthor4604d ago

i agree! i used go on this website like everyday thinking it was cool but now i regret wasting so much time on it :/

dantesparda4604d ago (Edited 4604d ago )

@software

You're the "mess", you're acting like this crazy talk and doesnt happen. When its already happening, and everybody knows it. You're naive and delusional, and who's puntthor, your other account?

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30°

Gang of Dragon Studio Reportedly Removes YouTube Channel Amid Funding Uncertainty

Nagoshi Studio’s YouTube channel with the Gang of Dragon trailers appears to have been removed following reports that NetEase will stop funding.

Read Full Story >>
twistedvoxel.com
240°

We Are Xbox

Dear team,

Xbox has always been different.

We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.

Read Full Story >>
news.xbox.com
Itveds11h ago

re-evaluating exclusivity 💀

PS players will need to go back to pretending to dislike Xbox games

pwnmaster300011h ago(Edited 11h ago)

Or meaning since it’s doing so good they might just do everything day 1.

They didnt say re-evaluating their multiplatform approach.
🤣🤣🤣 Xbox is so dead. I know you scared🤣🫵ӿ 97;

11h ago
Eonjay8h ago

Even when the topic is strictly Xbox he can't stop talking about PlayStation. Xbox has basically become the hate of PlayStation... and not much else.

peppeaccardo1h ago

This whole mess is the result of bad decisions and strategy from those who have "the vision" inside the company.

pwnmaster300011h ago

Hurt over video games 🤣🤣

Lmao we all grew and got jobs but apparently you stayed home broke 🤣🤣.
Man I love loyal dogs like you. MS kicked Spit and slapped you around but you still come back on all 4s.

Good little boy 🤣🤣

11h ago
GhostScholar9h ago

My only question is what games are PlayStation gamers gonna play now? They don’t really come out with new games anymore. I’m looking forward to wolverine, but after that then what?

-Foxtrot11h ago

Lmao

There’s no way after everything it’s going back, the damage is done

What you are seeing now is the new management telling what the core fanbase (aka…you) want to hear so they are pumped full of hope and are more likely to invest in the next Xbox console

When Phil took over after the awful Xbox One reveal he did the same thing, he told people what they wanted to hear for damage control.

It’s crazy people are getting suckered into this again.

GhostScholar9h ago

I mean I always buy both systems, so none of this affects me.

darthv723h ago

FWIW..... wasn't the new management speaking to the other staff.... not so much us (regular folk)?

CrashMania10h ago

And you'll now go back to again thinking exclusives suddenly matter, that multiplatform is no longer the future, or that revenue from multiplatforms doesn't matter, like all you flop flopping xbox grifters lol.

The whole post just sounds like the previous phil corpo slop talk to me, whole thing reads like a nothing burger lol.

Jin_Sakai9h ago

“re-evaluating exclusivity”

She also said this.

“The model that got us here won’t be the one that takes us forward.”

Profchaos7h ago

I don't know if they have a model anymore it's flipped so many times since the xbox one reveal

TriniOutsider9h ago

It must be miserable being someone like you.

Aloymetal8h ago

There's a bunch just like him but that's what happens when some rely on dreams, hope and wishful thinking. lol

isarai_lee8h ago

"pretending"? Bro gears hasnt broke 1mil on ps5, and starfield hasn't passed 200k, Hellblade 2 was even stated to be a financial disappointment in sales on its own console, let alone ps5. Im not saying people don't like them, but they certainly aren't setting the community on fire, Forza may be different tho

Neonridr7h ago

Forza broke 5 million on PlayStation. So yes. And there's a new one coming soon.

Aloymetal8h ago

Xbawx is ''re-evaluating exclusivity''... Translation: After throwing all sort of crap to the wall to see if something sticks but clearly nothing worked, we, including our lord ''in charge'' Phil came to the conclusion that exclusives indeed do matter so please forget if we ever said otherwise.
Yup, I feel it in my gut, next gen belongs to xbox, PS6 is cooked...

8h ago
1Victor7h ago

Someone can’t sleep after those 5 million forza games PURCHASED by PlayStation owners🤣 🧌 💥

6h ago
Extermin8or3_5h ago

Well with the decreased price of gamespass even with cod off it there is no way it is profitable given the cost of making their 1st party games (not if you actually include that cost in gamespass costs which they typically dont but should) they will just make a loss without the sales on

Xx_Pistol_xX3h ago

They don't hate the games. They hate the box.

DazaMc1h ago

Forza just sold five million copies on PS5, they have a taste for it now.

+ Show (11) more repliesLast reply 1h ago
Outside_ofthe_Box11h ago(Edited 11h ago)

If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.

Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.

We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+

pwnmaster300011h ago

True, blame it on the rabid fanboys. MS can do no wrong and spinner this multiplatform move. While the actual fans moved on.

I feel like with the new Xbox coming they are hoping to bring back those old fans and then if it goes well. Bring back exclusives.

If the new console is performing like series x and one. Naw they staying multiplatform.

darthv722h ago

Actual fans dont move on... they can add to their hobby while waiting for the next new release. If you believe what you typed then I guess PS fans moved on too.... you know, since its been a Sahara for 1st party games this gen.

Itveds11h ago

Gonna be a funny world where Xbox games are exclusive and Sony games are not lol

Outside_ofthe_Box9h ago(Edited 9h ago)

Funny world where Sony is pro consumer and Xbox is not? At least according to what you loyalists have been saying all this time 🤭

VenomUK8h ago

@itveds For how many years have you been doing this sad stuff? For how many years have you been creating fake accounts to troll? For how many years have you always been cl vnn

fr0sty7h ago

Pathetic incels with nothing better to do than argue over a box... Because they don't have any good games to play on theirs, obviously. If your precious box is so special, why don't you shut the fuck up and go play it?

Elda1h ago

Sony exclusives will always be better than anything XB puts out.

+ Show (1) more replyLast reply 1h ago
CrashMania10h ago

I think it's too late, xbox sales were diving even before ABK, they got even worse since then even long before the full multiplatform push. I'd be surprised if they even went back to timed exclusivity at this point, Helix is basically a PC and is going to be expensive, they already struggle to sell cheaper xbox consoles, it will be low volume and they'll have a very small 'console' base to sell to, which has already been conditioned to just play via gamepass anyway.

Neonridr7h ago

I don't see them removing PC from the equation. Considering MS has a heavy enough investment in the PC market, it would be foolish to abandon them. I could see them taking away games from PlayStation or ensuring they are timed exclusives at the very least. Say what you will but if Call of Duty ends up becoming a timed exclusive to Xbox machines, that would hurt PlayStation, don't pretend like those games don't sell millions.

Outside_ofthe_Box4h ago

They would lose out on a lot of CoD sales tho. Doesn't PS make up most of the sales?

Pyrofire955h ago

Their lifeline of solely the Xbox consoles is dry. Good-Great games on a 1st party scale can't be made at a loss so willingly - sent to the Xbox to only sell limited copies.
They invested billions scooping up studios and need to start making returns.
Sucks that nearly every company is publicly traded and have to be so shareholder biased but that's how it is.
Their words are strong but it'll take time to see what their actions accomplish. Lowering the cost of Game Pass and taking CoD off of it was a good clear start.

darthv723h ago

More like, allot of their base just played game pass. So now they need to encourage them to start buying again.

--Onilink--1m ago

What exactly is the long term goal with exclusives though?

Because for the most part, the hardware side of things has never been the most profitable, even sometimes being subsidized for a period before breaking even. And that’s before the hardware component nightmare we currently live in.

The whole point of exclusives was to get more people to buy your console in order to have a bigger install base, which meant even bigger software sales.

But if their ports to PS5 are selling (for the most part it seems) quite well, then other than negating the cut Sony takes there, unless you are REALLY increasing your software sales on your own console, it probably doesn’t make that much of a difference?

Honestly I don’t even understand Sony’s decision to scale back on it for PC unless they weren’t even recouping the port expenses. They released ports when the hardware sales never really dropped, and now that all consoles will undoubtedly take a noticeable drop in sales due to the ridiculous prices, that’s when they decide they don’t want to sell to a larger install base to more easily recoup dev costs… it’s just weird

+ Show (4) more repliesLast reply 1m ago
maximusprime_10h ago

Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

10h ago
BeHunted9h ago

PlayStation is currently draining money on flop after flop. It's Sony that needs to re-evaluate their strategy

8h ago
CrashMania6h ago(Edited 6h ago)

Wonder how much money was lost on perfect dark, hellbalde 2, 300 million lost revenue
by putting cod on gamepass. The recent Jason schrier news that Xbox has cancelled dozens of projects, spent 70 billion just to see Xbox sales further collapse and gamepass see little growth.

The fact is this has been PlayStation's most profitable generation and they are making loads of money and selling plenty of consoles and games. While MS won't give you any sales figures or profit numbers for Xbox, says it all really.

shadowT10h ago

"Our presence on PC isn’t strong enough."

Fishy Fingers10h ago

It isnt. But I dont think they mean in 'games', rather, footprint.

They own the OS but as far as gaming is concerned, Steam dominate. I imagine the VAST majority of people who use the Xbox app/launcher are PC gamepass subs. No ones buying their 3rd party PC games through Xbox PC.

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90°

Marathon Was One Of The Best-Selling Games In March 2026

Insider Gaming writes: "Marathon was one of the best-selling video games in March 2026 in the United States. On Wednesday, Circna released the best-selling games of the month, and it featured six new releases along with two games returning to the top 20 after previously falling out."

Read Full Story >>
insider-gaming.com
92nar1d 14h ago (Edited 1d 14h ago )

Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

italiangamer1d 14h ago

🖕🖕🖕 29313;🤡🤡

92nar1d 11h ago

How’s concord 2, sorry I mean marathon doing? 🤣🤣

Neonridr17h ago

well it's not on Switch / Switch 2.. so their number would be zero.

The game had a decent launch however the userbase numbers are dwindling on Steam.

1Victor17h ago(Edited 17h ago)

“ Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

Does it hurt you to hear a SONY game was BEST selling ?
You gotta let go of those OBCURED feelings 🤷🏿

Neonridr17h ago

I mean the only reason MLB was the best selling title was because it was multi-platform. Likewise with Marathon. Will ring true for MS games. Only Nintendo titles are truly flexing their muscles when they chart as they are only to be found there.

S2Killinit6h ago

So that means we are going to act like it wasn’t best selling?

ChunkyMonk5h ago

It's kinda funny how this Obscure guy lives rent-free in your head. lol

Does Phil also live there?

1Victor4h ago

It's kinda funny how this Obscure guy lives rent-free in your head. lol

Does Phil also live there?
I’m sorry did you wrote something smart ?
Or are you trying to to be funny because you failed at both
Now kid run to mommy legs the grown ups are talking.
Don’t bother writing anything I will not respond to a bratty child like you

Outside_ofthe_Box16h ago

Can't wait to see how this is spun negatively. 😜

-Foxtrot11h ago

Yeah sure, yet the player count is no where near what they want for a AAA game with so much money behind it

Why people are trying to spin this game like it’s done overly amazing is baffling to me.

It won’t even be a blip on peoples radars by the end of the year .

S2Killinit6h ago

I really doubt that. I see it getting more and more traction.

ChunkyMonk5h ago

You must me typically wrong cuz those Steam chart numbers (AKA where the game sold the MOST) is less than what Hunt has, and Hunt didn't cost $500 million to make lol

Soy8h ago

So........doing better than most expected, but not enough to make back what it cost.

Show all comments (20)