Power of Leadership - Ways of preventing Ninja looters in MMORPGs
I cannot fathom that there is a single player of MMORPGs
that has not experienced the horror that is a Ninja. If your new to the
whole scene of online games, let me explain. A ninja(short for Ninja
Looter) are people that will steal items from bosses/other mobs that
would normally be rolled upon by the whole group. You will rarely see
this during a guild raid, but PUGs(Pick Up Groups) and PURs(Pick Up Raids) are where you can see this pretty frequently. I've seen it in every MMORPG I've ever played, from EQ all the way to WoW. We will now discuss them, these evil jerks.
Things YOU can do to prevent Ninjas.
- Watch
for someone looting nonstop, even as the group is fighting. While this
isn't a guaranteed way of spotting a ninja, it's bad group conduct and
can endanger the group. Mention it politely, sometimes people just
don't pay a lot of attention to their surroundings and it could be an
honest mistake.
- The Silent One. As cliche as it sounds, most ninjas
I've come across never talked in group or responded to needing them to
perform something, like crowd control. While there ARE some people that
just won't talk to people for a variety of good/bad reasons, just keep
a bit of an eye on them, especially if they're the leader of the group.
- If
your grouped with someone that won't shut up about an item he's been
trying to get for days from a boss your about to fight, if the item
drops be careful of pilfering. I've seen this a few times especially at
lower levels.
- Wait on rolling. Most good groups will have everyone pass if they're using WoW's
built in dice rolling system for loot. This is what you SHOULD do so
everyone can roll on loot when everyone is ready. However if for any
reason you think there is a threat of ninjas about(shadows moving, that
kinda thing?) wait to pass. Don't roll, but wait. If said ninja rolls
by "accident" you can then ask the group if you can roll. Most groups
will shout for you to do so, if anything to prevent the ninja from
making off with the goods. Remember when doing this always ask the
group, make your intentions clear, and be polite.
Sometimes however there is nothing you can do to prevent a
ninja's vicious attack in your gullet as they take the goods. While World of
Warcraft
has some loot protection against ninjas, it's at best a paper shield.
Some of the worst cases of loot stealing I've seen has been done by the
leader of the group, who has full control over loot rights. If you've
ever been fighting the end boss of an instance/raid and suddenly when
at 1% health the loot is changed to Master Loot, you know what I mean.
While this is more rare than the common Ninja, it is all too common if
you play on a private server. So what can we do to combat these evil
rogues?
Most people report these kinds of "accidents" and other forms of loot
stealing to forums. There a large majority of players are warned by
that persons actions. While this cannot stop the first occurrence, the
player in question will quickly find themselves blacklisted from groups
and guilds. Guilds also at times keeps lists of people to avoid and
share that to their
guildies on their websites. None of these or any measures I've found have stopped ninjas. What could the game developers themselves do?
What
about a better leadership system? Why not have a VETO system. If the
leader wishes to change loot rules after a time limit of say 10 minutes
once the group has entered an instance or formed completely, he must
get the approval of more than 50%(or more) of the other players in the
group. This will completely axe any possible ninja action by the leader
due to the other group members keeping him in check due to VETO.
Without the approval of the group the loot remains the same, which
means
yay for those who are not losers.
Ok
we have an idea of how to combat stealing by the leader, but what about
someone rolling on items when the group asked to pass on an item? I
propose giving the leader the ability to cancel any roll made as long
as 2 other group members agree with the action. The scenario in the
picture above wouldn't happen. Of course there would have to be like a
minute delay between winning a roll and receiving the item to make this
even remotely possible.
While these ideas are hardly perfect, they ARE ideas. While most people can get over these kind of
griefers,
they still ruin what would have been a perfectly good experience. Some
stronger defenses should be put into place. If you have any ideas leave
a comment on what you think game developers could do. Until then we can
only report them to a GM, and hope SOME sort of action takes place.
You can read the original post from my website
here
http://www.m2tsconverter.us
http://www.mts-converter.co...
http://www.mtsconverter.org
http://www.mod-converter.co...
http://www.swfflvconverter....
http://www.swfflvconverter....
http://www.youtube-converte...
http://www.youtube-ipod.net
http://www.youtube-ipod.net...
http://www.youtube-ripper.n...