
How did this even happen, it’s like so crazy. One minute I was enjoying the best Horror demo game I ever played, and the next minute Hideo Kojima was leaving Konami, and the Silent Hill game we thought we would be getting, disappeared in the wind.
I don’t think anything can replace what this game was going to be, nothing can match it’s intense feel and amazing design. For the first time ever I was shocked at just how well Hideo Kojima must be at making video games, because it’s the only way you could make something this good. You yourself would have to really get what makes video games really good. And clearly Hideo Kojima understands that all too well.
There is no question in my mind that Hideo Kojima is the sole reason for why P.T. was such an outstanding demo. I am 100 percent positive that it was his ideas that made that demo one of the best horror games I have ever played.
I don’t even think gamers understand how amazing that demo was and why it’s a huge lost. I mean a super huge lost. If someone said to me before the demo, do you plan on getting Silent Hill I would have said no, that’s not even a game on my radar. It’s not the type of game that I even like to play. But after the P.T demo, I was throwing money at the screen saying, “when, when is this coming out, I’m ready to pre-order, here you can have my money.”
“Please just tell me when can I get this game.” It was amazing, I was getting this game, and all my friends were getting it too. All we talked about for the next few days after the demo is how we would indeed be buying this game whenever it comes out.
If the demo was anything to go by, this game was going to be amazing, I mean if you played the demo then you clearly fell in-love with it. Everyone was loving it, I had so many of my friends playing it, and getting scared out of their mind it was just hilarious.
Let me just tell you how it was for me, I never, and I mean never get scared from video games, so when I was online and my friend keep sending me messages saying go download this demo right now? I just keep thinking he must be drinking or something, because how in world would a game with no advertising from a no-name game company be any good.
To my surprise the game turned out to be amazing and that probably is part of the reason you know it was really good, it had no advertising and no hype up. It released on the PlayStation store completely under the radar and hell, if it wasn’t for my friend telling me go download this now, I probably would have never even checked it out.
I started playing and the rest is history. I actually jumped quite a few times, and that’s saying a lot because these days horror movies or horror games are far from scary. But this game was different, they really found the sweet spot. Because this game or demo if you will, was one of the best.
Fast forward to today and, now if you even have the demo on your PS4, then you could probably sell your PS4 because they are going for a pretty penny on eBay, last time I checked it was like a 1000 dollars for a PS4 with the demo on it. How crazy is that.
Question time, can our votes as gamers bring this game back from the dead, is there anything you think we can do to get Konami and Kojima to squash the beef and play nice together? I want this game to still get made, Konami said they will not just leave the console market completely. Will throwing money at it solve the problem, can we show Konami we are ready to buy the game and are willing to prove it by pre-ordering it now?
Can we the fans get this back on track or is this lost forever? I still want my Silent Hill game, I feel like I want to start a petition, but what can we do, can we even make this happen, is this even a good idea, or do you believe there is just no way to fix this mess at this point?
-Below is a video of famous YouTubers playing the game, this just shows you how amazing that demo indeed was and just how good Silent Hill would have surely been-

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Absolutely! P.T. was art like a lot of games, and they digitally murdered it!
I can't say that I don't care, because the cancellation really is quite a shame, but I'm not losing sleep over it. I can definitely see why gamers are so torn up about it though; P.T. displayed some serious potential and was certainly grand art, masterpiece potential, and it was completely removed from the face of the earth, where the only proof of its existence are gameplay videos on YouTube.
Tragic.
I really care, but I take slight issue at "There is no question in my mind that Hideo Kojima is the sole reason for why P.T. was such an outstanding demo. I am 100 percent positive that it was his ideas that made that demo one of the best horror games I have ever played. " - we really have no reason to think the team didn't do a lot of it, possibly all the bits we love so much. The storytelling in particular is so far from anything Kojima's done in style/methodology I tend to feel like he's deferred important tasks to other talented people. (Still, he's headed the team, so he can totally take responsibility, just maybe not 100% imo)
Tsutomu Kokufu, Masahiro Nose, Shota Hirasawa, Shogo Asai, Koichiro Ito, Nobumitsu Tanaka, Youngo Kim, Takayuki Aoki, Takashi Nakagawa, Akihiro Teruta, Hiroyuki Nakayama, Shunsuke Kanikawa, Ludvig Forssell, Akira Kanke, Shintaro Naka, Jorge Lescale, Yasuhiro Ikoma, Soojin Kim, Masayuki Suzuki, Keiichi Kono, Masakazu Kato, Ken Mendoza, Kohei Tsuchiya, Kenichiro Imaizumi,
- some of them have been in interviews talking about PT's development.. It's really depressing that such an obviously great team is potentially having to torch or put all their work on ice, and based on what Konami are being like atm, even lose their jobs. :(
It is the most apparent drawback of the all digital world.