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60°

N4G Discussion - GTAVI a year off but always in our hearts

I'm going to admit something here and you're certainly allowed to judge me for it, but I've only ever completed Grand Theft Auto IV. I tried playing the older games back in the day, but they didn't interest me. I got through about half of Grand Theft Auto V, but certain characters just weren't my thing.

Why am I admitting this? Because, while I've not played the games as much as others, I still recognize the powerhouse that is Rockstar Games and the Grand Theft Auto experience. I see why people do play it and why each trailer only drives more people to the series with its slice of life that mimics a world we recognize while shining a light on the most ridiculous elements of it.

How has Rockstar captured this lightning in a bottle? Why haven't more companies been able to take how this company has been able to make games and keep people returning over and over?

Profchaos255d ago (Edited 255d ago )

Looking at the trailer my keu takeaways are

Rockstar claims when GTA IV came out the hd universe would be seperate from the PS2 era and characters wouldn't cross over but clearly.
Phil Cassidy returns as a gun seller
Maybe Brian has some relation to Avery Carrington

Jury is still out if Jason is a cop I feel like they are playing on that thread maybe he was a cop double-crosses have occured throughout the series from lance Vance to Michelle/Karen

The animations are beyond really anything we have seen meaning that even if this game is running at 30 animations will be fluid and it will still feel great.

This is captured on ps5 not ps5 pro I think we can expect 30 fps for the base model ps5

I don't feel like we will see this scalable to run on switch 2 or really any portable PC system I hope I'm wrong but the hair physics alone would Melt most portable systems. Xbox series s will be the bottom floor for this game.

anast255d ago (Edited 255d ago )

R* attention to detail at that scale is beyond anything I have seen in gaming. They also have an immense amount of talent. And they made a catharsis machine that lets you be an as#h%&$ in it. You know, all the stuff people can't do in RL.

-Foxtrot255d ago

I'm excited for it but I'd rather just keep my expectations in check.

I bigged up GTAIV and was super disappointed with it where I felt like it had lost that "fun" factor the others had. I bigged up GTAV to the high heavens and even though I thought it was a solid game I didn't stick around as long as I would have liked upon completing the main game (Trevor should have really been the main and only character in my opinion).

I figure if I keep my hype levels low I'll enjoy it more, and the delay isn't bad, there's plenty of good games to keep us going until next May.

I just hope story wise they don't do any double cross / betray one another at the end of the game storyline, I feel it would be far too predictable. I'd rather them stick together and go out guns blazing Bonnie and Clyde style.

167d ago
20°

Best Adventure Game of 2025

VGChartz's Lee Mehr: "While not carrying the same heft it enjoyed long ago, last year was one of the adventure genre's most commercially-successful years in this century. A Telltale-esque adventure eclipsing 3 million sales in three months would be the talk of the town were it not for another adventure game hurdling over 10 million sales in two. Though not all finalists reached those heights, each did share a greater amount of spotlight compared to similar titles within their respective sub-genres.

Past any sales thresholds and popularity contests, 2025 also deserves credit for its creativity; the last time our entire shortlist consisted exclusively of new IPs was for Best Adventure Game of 2020. An impressive year for the genre, with even greater potential ahead."

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vgchartz.com
20°

Stunning Action Platformer Majogami Sheds Switch Console Exclusivity for PS5

Inti Creates’ vibrant action platformer Majogami will shed its Switch console exclusivity and strike PS5 on 28th May, the Japanese dev has announced.

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pushsquare.com
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Ace Combat 7: Skies Unknown Has Sold 7 Million Units

Bandai Namco announced today that its popular flight simulator-lite Ace Combat 7: Skies Unknown has passed another sales milestone.