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CanadianMaveric

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CRank: 6Score: 5230

Resident Evil 5 woes?

As I am sure you are all well aware, the Resident Evil 5 demo from
Capcom has hit the Xbox Live Marketplace. Myself and a friend
immediately grabbed this demo and jumped right in for some coop
action. I must say I was immediately blown away, the graphics are
downright gorgeous and the gameplay is great as well. The gunplay
feels great and is immediately satisfying, especially when blowing
zombie heads apart.

Another thing we found about playing the demo was that it was quite
difficult, and required some team work to stay alive, as once one of
you dies you have to restart the level. Thankfully you can heal your
partner and yourself at the same time if in close proximity when using
a healing item. After some trial and error my partner and I were
playing well and having a blast doing so.

After some time with the demo I hopped onto some gaming forums to
see what the general public thought of it. I was expecting praise and
positive reviews, however what I found was quite surprising. Instead
every second post or thread was pertaining to the controls. Apparently
a lot of people had an issue with not being able to run and shoot at
the same time. Then there was the other side of the argument that a
lot of the RE veterans had, they were stating that this is what creates
the tension within the Resident Evil series, and it has worked since
the series’ creation. I would have to agree that not being able to
move while lining up your shot at the oncoming zombie horde certainly
does create tension and panic, and I believe this works well within the
Resident Evil universe.

Are people completely missing the point that this game rocks? The
gameplay, physics, graphics and sound are all excellent. I would play
the game with a ball and a rubber spoon if that is how Capcom intended
the game be controlled. I personally cannot wait until March 16th to
get my hands on this masterpiecee. Do people really find the controls
that much of a game breaker?

To read more blogs like this go to http://www.optimisticgamer.com

Lifendz6318d ago

but it is a very convenient excuse to say that remaining still while shooting adds to the suspense. I call BS on that card. The fact that you're a walking turret that can't move when shooting (nevermind that you're character is a bad ass soldier and not some ordinary person), combined with a melee attack that is essentially useless all adds up to a very frustrating experience.

If you like those controls then more power to you. I'm very disappointed that Capcom hasn't at least added an option allowing movement while attacking. Gears, Uncharted, DeadSpace, and many other 3rd person shooters have done this.

And the controls being the same as they were in RE4 is no excuse.

Jinxstar6318d ago (Edited 6318d ago )

Maybe I am missing something here guys but in the PS3 demo you can move and shoot... i was doing it 10 minutes ago... Read the PS blog if you want.

jbt6666317d ago (Edited 6317d ago )

I completely agree with you. I dedicated an entire blog post as to why people aren't enjoying the RE5 demo. A lot more of them than you'd think actually have never played a previous Resi game, so of course after playing Gears of War for the past 2 years, going straight into unfamiliar territory is clearly why they hate it.

And to Lifendz, why shouldn't the controls be similar to RE4? That game was amazing. All of those other games you mentioned aren't even in the same league as RE4, and some of them took alot more inspiration from it than you would think. If it was good then, why should that suddenly change? Its called survival horror/action, just not some other mindless shooter. Are you saying that the inability to move is unrealistic and doesn't create tension? Thats the point of the game, this isn't supposed to be Gears (and it should never be!).

CanadianMaveric6317d ago

Nice to see that someone is spending time enjoying the game like I am, and not ripping it to shreds for a development decision.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai24d ago (Edited 24d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio24d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing23d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9223d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit23d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing23d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9223d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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40°

Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.