
As we verge into Grand Theft Auto: V's rich, sun-soaked plains, the best way to hold any ongoing hype until launch is by reminiscing the past memories of times long gone, and in Rockstar Games' case, the best way in which such an arduous task can be completed is by concisely compacting Rockstar Games' Herculean landscapes into a single article for easy memorial. Prepare to travel from the sordid, gritty backstreets of Liberty City, before venturing into the sunkissed sandy-tides of Vice City to reprise your journey in the bosky paddocks of San Andreas. If anything's clear then it be this, this is a journey of success, prepare to voyage through Rockstar Games' trilogy of triumph: the Grand Theft Auto: III era of games.
As we embark on our journey we arrive in the degenerate mean-streets of Liberty City: a precarious urban jungle simultaneously voted as "America's Worst City". In Liberty City crime soars, the law fails and guerrilla-tacticians carry out flash-attacks on opposing gangs. By no means is this city safe. However, for Claude Speed - a previously arrested bank robber - the city envisions the prospect of hope as in a turn of luck Claude Speed gets a second chance as his prison-transport vehicle is attacked, freeing the prisoners and their morally corrupt minds to the bustling metropolis of Liberty City, and before he knows it, Claude becomes a trident of gang-related violence for he interfuses with the wrong crowds, practically throwing his life on the line for money. Again.
Within hours of ambulating Liberty City's law-sparse walkways, Claude returns to his ways of old as he enters a never-ending game of paid employment in which he performs bedraggled tasks for Liberty City's morally corrupt individuals. Ranging from the empiric "Leone family" mob boss, Salvatore Leone to the auto-finatic, 8-Ball, the people Claude meets are weird and wonderful for the variety in both personality and background was undeniably rich. Regardless of this employment, the real joy came from Liberty City herself. Offering each and every player a bustling playground of diabolical fun, Liberty City was the epitome example of freedom, both unparalleled and unbelievable at the time. The joy offered in GTA3 allowed one to perform the criminal tasks of dreams in a realistic, believable 3D world modeled off America's famous "Big Apple". Furthermore, the plethora of unique radio stations further added to both the realism and degree of freedom offered within Rockstar Games' breathing municipality. How about cruising to Liberty City's radio selection of smooth jazzy vibes? It's up to you.
So, what made Grand Theft Auto: III? Nothing did. The individual factors of the package as a whole combined together to create the package that "made" the game known as Grand Theft Auto: III today.

Nagoshi Studio’s YouTube channel with the Gang of Dragon trailers appears to have been removed following reports that NetEase will stop funding.

Dear team,
Xbox has always been different.
We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.
re-evaluating exclusivity 💀
PS players will need to go back to pretending to dislike Xbox games
If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.
Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.
We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+
Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

Insider Gaming writes: "Marathon was one of the best-selling video games in March 2026 in the United States. On Wednesday, Circna released the best-selling games of the month, and it featured six new releases along with two games returning to the top 20 after previously falling out."
Is it April fools day again?
The game is dead.
EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”
“ Is it April fools day again?
The game is dead.
EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”
Does it hurt you to hear a SONY game was BEST selling ?
You gotta let go of those OBCURED feelings 🤷🏿
Yeah sure, yet the player count is no where near what they want for a AAA game with so much money behind it
Why people are trying to spin this game like it’s done overly amazing is baffling to me.
It won’t even be a blip on peoples radars by the end of the year .
I was 16 when 3 came out.
I remember the buzz beforehand was actually quite sedate. I don't think anyone realised how well GTA3 would not only work, but how good it would be in almost every aspect. I remember a lot more hype for GTA2. The 'BLAM', 3 creates what has been the most widely copied genre in gaming.
I remember just driving about cooing for a while when I got it home. Vice City and San Andreas just improved upon what was already great.
It was open world freedom for the first time. Shenmue was the closest thing to it but no driving cars. GTA3 was Shenmue, crazy taxi, Tokyo extreme racing, and stunt man all in one game. Vice city added hydrothunder and road rash...and helicopters! San Andreas added more. GTA was like buying a bunch of different games in one package.
Driver and Head Hunter were open world games as well but Stealth was a larger part of headhunter.
If GTA 3 didn't come along when it did I think Dreamcast would have lasted one more year. But that game alone put the PS2 on the map and kept it there.