
So after having the game now for about 5 days, and having played quite a few hours of multiplayer, I think I'm in a position to provide some multiplayer impressions for those of you still on the fence about this game (if there are any of you left).
My biggest impression coming out of MW3, is not how similar it is to MW2, but how it doesn't work properly.
Yes, many of those issues that made Black Ops such a mess on PS3 are back for Modern Warfare 3, chief among them, the frame rate 'collapse'. The game in every review I've read is billed to run at a smooth 60FPS. Well it doesn't- all the time.
Yes it runs smoothly when your the only player on the screen, but that's where it ends. Multiple explosions, players, or large firefights make this game struggle and chug- and I still can't believe it's an issue reviewers and the community haven't widely commented on yet. Multiple frames skip, frames freeze for 1-2 seconds, and the whole experience is that the game feels 'jumpy' and unfinished.
What is most concerning is, these issues are negligible to non-existent in MW2. So what gives? This isn't simply a case of lag- 10 years of online gaming has taught me the difference. This is poor coding, and it's inherent game, not the connection (which for the record I've noted the issues occur in games where all players have full ping).
This to me is representative of two things:
1) The now yearly cycle in which CoD games are released has seen the same problem that plagues many sports games- the same game means the same issues. Black Ops had this problem, and now MW3 does too, and it should have been identified and fixed, but wasn't simply because the focus of development is not improving but re-skinning the same experience.
2) CoD players silently put up with these issues, because the game is still damn fun. I'll admit I still enjoy MW3. However, I still enjoyed NBA2K10, the most glitch ridden and poorly executed basketball game of the HD generation. It doesn't make them bad games, just badly made.
So there you go. Fire comments away.

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All I want is a physical disc release of remastered D2 that doesn't require online check-ins.
Is actually on a 2 year cycle, infinity wards next game wont come out until 2013. The next cod game you will play is treyarcs effort. Allso five days isn't really along time to be playing a game online, give it another couple of weeks and things should be sorted.
so what are the issues again?
The only issue I have in MW3 is the head glitch.
I think the frame skipping you're referring to is actually just lag. I've had the same problem a few times and each time it was solved by host migration.
Latency compensation needs a tweak as well.