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bunfighterii

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PS Move and Kinect: Time for RTS on HD consoles

I'll come out straight away and say I'm the biggest skeptic of the merits of motion control out there.

I bought a Wii well before I owned either a PS3 or 360, and, aside from the glory that was Super Mario Galaxy, I found it horrible. It was flooded with boring casual game after boring casual game, and the hardcore titles it did offer were just tiresome. Controlling games by pointing, shaking and flailing is novel, but that novelty wares off very quickly. So to eBay it went and I never looked back.

Then I heard of Kinect and Move. I didn't rejoice like many did, but spurned my beloved gaming machine makers for trying to get onto the motion control scene. By the very nature of motion controls, you simply can't deliver a comfortable core experience.

Controlling a car without a steering wheel? No thanks Kinect and Forza 4- there's something called feedback which is pretty important- not to mention holding your arms in front of you for a long race is downright tiring. Go Ahead, I challenge you to hold your arms out in front of you for 5 minutes without them getting tired.

Pointing and aiming with your controller? No thanks Killzone 3- it was bothersome and tiresome in Metroid Prime, and every other Wii shooter. I don't care how 1-1 it is, it's a chore. Try playing that for more than half an hour.

But I also got thinking. What developers seem to be attempting to do is create games we've traditionally played with controllers into motion control games, and then fill the rest in with waggle happy crap. What they need to do is make games that suit motion control. And what suits it better than... REAL TIME STRATEGY! T

Consoles have traditionally been an RTS graveyard, simply because doing RTS with a gamepad is nigh impossible. There's been attempts, but they've been very lame. But with Move or Kinect, RTS could really work. These control methods would work for RTS games simply because they can provide the point-click accuracy of a mous, vital to any RTS game.

Think of a Total War game on PS3 or Xbox. Or a Command and Conquer game that didn't suck? How about Starcraft? These sorts of games lend themselves perfectly to the accuracy of these new generation of motion controllers, and the consoles certainly have the guts to make them.

So who's with me? Who thinks MS and Sony should ditch making all these silly kids games and attempts at tacking motion controls to gamepad games, and reboot Age of Empires on the PS3 and Xbox, or give us Warcraft, or any other of the number of great RTS franchises available. Or perhaps even create their own, fully utilising the control method?!

theonlylolking5610d ago

Real time Strategy games would be good for move and maybe kinect. Although for FPS they need to have no deadzone like with a gamepad and mouse for move.

-Alpha5609d ago (Edited 5609d ago )

I'm sorry but without a keyboard and mouse I honestly don't think it is possible to have an RTS game that is anywhere near the complicated accessibility and ease of use on PC. What motion controls like Move and Kinect do is make it look "cool" But when it comes to playing proper RTS games you need the hotkeys of a keyboard & the simple precision of a mouse.

Additionally motion controls have NEVER been needed. The PS3 and 360 support USB keyboards and I assume a mouse. That is the best way to go IMO.

Dramscus5609d ago (Edited 5609d ago )

Sorry Alpha male, I have to disagree for the most part. Black and White 2 was one of my favorite real time strategies ever, it wasn't an over keyboard centric game using a minimal amount of buttons most of the time. Armies were kept in small companies, and to fairly minimal amount thanks to the Animals taking up the rest of the game play space. I think Black and White 2 would work very good on something like the move wand because of the amount of buttons it has. A game that works largely off gestures would be pretty good. Plus the use of wheels assigned to buttons is also alright with motions, and mouses in my opinion.

On the other side I think Black and White one would be best for something like kinect, it would be difficult to play a traditional rts with kinect since switching between groups of units is usually essential. I think it would be cumbersome to do so with kinect since you would only have so many gestures you could give people before the system got too complicated. I still consider BW1 rts though just in the loosest sense of the word.

-Alpha5609d ago

I see what you are saying, Dramascus. While I'm not saying good RTS games are impossible I'm just saying that the KB&M are a superior means of control and that motion controls aren't necessary for them to exist on consoles. Though, something like the Move will make RTS on consoles seem interesting to the console audience who I think would otherwise not care particularly for RTS games

sdtarm5609d ago

It exists, its called RUSE for Move and Kinect for logical dissavantages wont be able to do it at least as decent as move can do it...

not being fanboyish cuz ima PC gamer but kinect is really lame... at least on the 360

+ Show (1) more replyLast reply 5609d ago
blackburn55609d ago (Edited 5609d ago )

We already have two for the Move already. RUSE and Undersiege. Also I don't think that playing KZ3 while holding the Move is that bad. It doesn't look like it takes much effort to use. Maybe you should wait to see how well it works before you condemn it.@ Alpha-Male22 you too. Your assuming just like everyone else. How do you know the complexity of an RTS that can be made for the Move or Kinect?

bunfighterii5609d ago

I'm just talking from experience of fps on the wii. It'll be the same control set up on PS3. It really is tiresome. I found myself wishing I had a control pad to use.

-Alpha5609d ago

I didn't say it can't work well but I simply don't think it works better than a keyboard and mouse.

R_aVe_N5609d ago

I can see some RTS games coming to both really I actually liked playing R.U.S.E. It is not needed but the option to play with motion controls is just a plus.

Kharhaz5609d ago

"I challenge you to hold your arms out in front of you for 5 minutes without them getting tired."

Looks like someone needs to put down the controller and hit the gym.

Odion5609d ago

Black and White 2 isn't an RTS game, its a god sim game with basic RTS elements, try playing Supreme Commander, SC2, WC3, any of the total wars, none of them would work with motion controls.

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Jin_Sakai1d 10h ago (Edited 1d 10h ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

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To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

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The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

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Riiiiight because people will just flock back to them for one or two games per year.

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15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9223h ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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