What are you stupid, or something?

Asuka

Contributor
CRank: 6Score: 132960

Call of Duty Tactics and Glitches

I just got CoD3 for the XB360 console not too long ago. I have to say that the game is simply fun. Its nothing really all that new, same CoD style, and of course, its a WWII shooter. But the game makes one big improvement, its multiplayer. Now many reviews on the web do mention that the multiplayer aspect of CoD3 is much better than that of CoD2. (i cannot place a valid opinion on this matter for i haven't played CoD2 to make a fair comparison).

Now the multiplayer portion of the game is where its at. The best mode in my opinion by far is the "war" mode. This is kind of like BF2 conquest mode, where you have to obtain and hold positions on the field. What i really like about the multiplayer though, is the kits you can use. There is the Rifleman, Light assault, Heavy Assault, Medic, Scout, Support, and Anti-Army. All of these kits have their own set of weapons specific to that kit(obviously), for example, the Support Gunner has a 30 cal. machinegun(when playing as American) and the Medic carries a Trenchgun(aka shotgun). Each kit also has it own abilities. The abilities are listed below:

Rifleman: Rifle-grenades
Light Assault: Anti-personnel mine
Heavy Assault: Anti-personnel mine
Medic: medical shot (to revive downed allies)
Scout: Artillery Strike
Support: Spare Ammo
Anti-Armor: Spare Ammo




I also discovered my first glitch while playing online. I was riding on a Motor-bike and i stopped next to a building (i was playing on the "Eder Dam" map) with my character next to the building wall. When i went to dismount off my bike, my character went through the wall and i was walking "in" the building. I have only tried ths on Eder Dam, so i'm not sure if this works on every map.

NOTE: I advise not to use this glitch online, for it is considered cheating, and you will be booted from the game.



PS- Can't wait for CoD4, its suppose to be a Modern Day shooter!!!! YAY, no more WWII!!!!!

30°

Hideki Sato, designer of Sega's consoles, has died

Sato and his R&D team were responsible for the creation of Sega’s arcade and home console hardware, including the Master System, Genesis / Mega Drive, Saturn, and Dreamcast.

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videogameschronicle.com
victorMaje53m ago

I still own those systems, and many games that were built for them.
Thank you for an amazing part of my childhood.
Rest in Peace Legend.

Agent7545m ago

He joined SEGA in 1971, wow. The Mega Drive, Saturn and Dreamcast hold the best memories for me, more so the Mega Drive. Thanks for the memories, Hideki-sama.

20°
6.8

Review – I Hate This Place (PlayStation 5) | GameHype

Hailing from Kraków, Poland is three-man indie dev: Rock Square Thunder, previously known for their adventure platformer: The Lightbringer, coming back a second time with their isometric, survival-horror craftathon: I Hate This Place. Author: Kyle Doherty for Game Hype UK.

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gamehype.co.uk
30°

Fighting Force Collection (PS5) Review | VGChartz

VGChartz's Evan Norris: "Core Design did fantastic work with the Tomb Raider franchise, but largely dropped the ball when developing Fighting Force and Fighting Force 2. The games are too repetitive, monotonous, and clunky to recommend. And while this new compilation makes them more accessible, it doesn't do much, outside of the addition of save states, to make them more enjoyable."

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vgchartz.com
PedroGrimaldi4m ago

VGChartz's Evan Norris the best one