
With the new battlefield 3 being released Fall 2011, some information was given out to the public. We learn that the PC version has an impressive 64 player multiplayer, while the console version has a 12v12 mode. EA has stated that the current generation of consoles can not handle the Frostbite 2 engine they have incorporated with the game. The graphics are better, the destructible environment and effects are more realistic, and the landscape is now destructible which means craters can be created in the ground from blasts and explosions, and the physics are better as well, which just makes the game unplayable on consoles with anything more than 12v12. We also learn that there will be jets in the game, as well as a constant request from players... prone! We also hear that there will be planes in multiplayer! (The jets, yet it is unknown if consoles will feature planes in multiplayer) EA said they are still working very hard to improve the multiplayer on consoles and that 16v16 may be possible, however they will not dumb down the game on PC due to consoles. EA has stated again and again they Battlefield is staying true to it's original roots... The PC.
Many PS3 owners are also asking the question "How is it possible for MAG to have 256 player multiplayer when BF3 can not even have over 24?" Well, this is because MAG used an impressive server architecture that allowed for this, and not only that but it used many "tricks" to make the game run smoothly. One "trick" as an example would be the decrease of graphical quality by tiny increments until the desired fps is achieved. However, one may argue that the new Frostbite 2 engine is much to advanced for consoles to handle, as the tech demos show that it is very impressive, therefore leading to the 24 multiplayer experience.
BF3 is looking like a great game, with many new additions, and it will yet again redefine destructible environments in the FPS genre.
(P.S. All the information gathered here has been from the official EA twitter feed and the official EA Battlefield 3 forums.)

Dear team,
Xbox has always been different.
We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.
re-evaluating exclusivity 💀
PS players will need to go back to pretending to dislike Xbox games
If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.
Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.
We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+
Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

Insider Gaming writes: "Marathon was one of the best-selling video games in March 2026 in the United States. On Wednesday, Circna released the best-selling games of the month, and it featured six new releases along with two games returning to the top 20 after previously falling out."
Is it April fools day again?
The game is dead.
EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”
“ Is it April fools day again?
The game is dead.
EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”
Does it hurt you to hear a SONY game was BEST selling ?
You gotta let go of those OBCURED feelings 🤷🏿
Yeah sure, yet the player count is no where near what they want for a AAA game with so much money behind it
Why people are trying to spin this game like it’s done overly amazing is baffling to me.
It won’t even be a blip on peoples radars by the end of the year .

The release on Steam of the anime-style gacha-less open-world RPG DragonSword: Awakening is facing a legal challenge from its gacha publisher.
Yes, you are correct. I think Battlefield 3 will be one of those games that shows that PC is a much more superior system than the consoles and not just a console port. This will truly be a PC game.
However, DICE is requiring some PC gamers to give their system an upgrade since they stated not too long ago that it will not support DX9, Windows XP. Hopefully that doesn't bite them too much in the ass, because I noticed that not many seemed to fond of that but it's a sacrifice they'll have to make.
I do indeed hope for the sake of the PC version and PC gamers they don't "dumb down" that version due to the console versions not being able to cope with what the PC version can. But I'm still looking forward to this, I played BFBC2 and have heard a lot about the original Battlefield games and the additions to this sound pretty good so far. Looking forward to a little more info so I can be sure of whether I want this or not but so far it's all sounding good.
I assume there will be multiple versions of each map for BF3 like in BF2. For example each map would have a large server (64 player) layout and a small server (below 24 Player) layout. That would make it easy for them to simply put the small server layout on the console versions, allowing for combat to stay similarly paced.