
I was shaking hands with robot as time shifted on a string. Mescaline was being intravenously fed into my veins. I sprung from a barrel to shock the troop of clowns passing by (they sh** their pants). Wings grew from my head. It flew away never to be seen again, I watched it all from the periscope. I landed an airplane on the moon when gravity broke. I went to the Pyramids of Geza and I prayed that the aliens would return, they didn't. I was stumbling through the woods because a weasal popped out of a log and bit my ankle.

Game Informer - "Pragmata earns praise through its clever dual-mechanic battles, even if some of the rest of the experience can feel overly familiar."

GameSpot - "Pragmata is an excellent shooter with a hacking twist that introduces strategic depth and variety, all in service of a heartfelt story."
The arrival of a new Capcom title is always worthy of fanfare. When it’s a new IP launching simultaneously on a Nintendo console, it becomes a real cause for celebration. Pragmata joins Resident Evil Requiem in the ranks of heavy hitters running like a dream on Switch 2. The game has been steadily gaining hype since its announcement in 2020 and, when the demo dropped on the eShop in February, it showcased a unique, puzzle-infused spin on third-person shooting and gorgeous sci-fi aesthetics.
Pragmata’s Lunar Colony is a bright, vibrant setting that recalls the future-tech maximalism of genre classics like PlatinumGame’s Vanquish. The lavish art style will be familiar to fans of director Yonghee Cho’s work, whose credits include hyper-stylised Metal Gear Rising: Revengeance, NieR Automata, and Resident Evil 3.