
MMGN: The Max Payne series and its gritty noir presentation, storyline and fascinatingly complex protagonist blew minds back in 2001 and 2003, and its equally compelling and engaging gameplay, storyline and memorable Bullet Time sequences established the game as definitely something to be remembered.
Even though it has been a long time since the last game, Rockstar Studios have committed to reviving Max like we’ve never seen him before and reintroducing a little bit of (welcome) Payne back into our lives. MMGN has already asked you if you’re excited, but here are some simple reasons and info on the game to give insight as to why you should get excited, or at least be interested in the return of Max Payne this Friday, whether you’re a long-time fan or new one.

The Alan Wake and Control developer shared the news in a brief note to investors and explained Gaudechon will step into the role on March 1, 2026. Interim CEO and co-founder Markus Mäki will continue overseeing operations until Gaudechon begins his tenure.
Firebreak and now this…. They really are on a streak aren’t they!
Something clearly happened to this company after Alan Wake 2. That game was brilliant and was unjustly sabotaged by marketing and haters.
Unfortunately, it seems to have absolutely destroyed a company we all agreed was once one of the best. Well done people. Well done.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.
Discord messages Rockstar Games management reviewed before firing union members have reportedly been revealed.
They were involved in protected Union activities and Rockstar will be in trouble with the NLRB.