
John Bedford (Modojo): A short while ago industry veteran Peter Molyneux announced his intention to leave Microsoft and go it alone again, forming the new indie outfit 22 Cans in the process. We still know almost nothing about the new game he hopes will change the world, but we certainly hope that mobile platforms will play at least a part in his planned revolution. It got us thinking about who else we'd like to see making the jump from corporate console culture to independent mobile games development.

A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.
They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.
Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.
So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.
I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.

The Fable, Populous, Dungeon Keeper, Black & White and Curiosity creator says this will be his last game…
Peter Molyneux is bloody hilarious. Imagine...
Self aware enough to know he's got a history of over promising... ONLY TO OVER PROMISE BY SAYING MASTERS OF ALBION WILL MAKE UP FOR DECADES OF OVER PROMISING
What?! 🤯😂
This dude should take over Phil Spencer's job ... nobody at MS would note the difference moving forward.
David Jaffe, creator of God of War, supports Xbox Game Pass even after price increases, calling it a strong value for players who enjoy multiple titles.
David Jaffe, the same guy who said Metroid Dread was awful all because he didn't know to shoot up to find a hidden shootable ceiling. THAT DAVID JAFFE?!
Hahaha, so when ex-bosses and game devs say something negative about Xbox, they are spot on, but if they say something positive, they are crazy, washed up, and out of touch? N4G logic all day lol.
His Logic is sound, he doesn't just say it, he is actually doing the math, and showing "HIS" personal gaming habits. I 100% agree, and said the same on the thread when it all happened, it is perfect logic, depending on how you game. Hell, some people only buy Madden, NBA2K, or CoD each year and nothing else. Do we tell those people they are crazy for buying a system for one or two games and nothing else? Then you have the people who play 10 games in one month. Are they crazy as well? We gotta be objective, and realize gaming all comes down to what type of gamer you are.
Additionally, just like PS+, GP has multiple tiers. If Ultimate is too high, get premium, it's almost just like PS+, a lot of games, and AAA games added within the year. Again, it just depends on the type of gamer and how you play games during the year.
Gotta love it.
Why is this news? If he doesn’t care about the price hike, that’s his prerogative. I don’t understand the relevance here. This feels like some juvenile a** bullsh*t to stir up stuff.
There will be people who don’t care about the Gamepass price and that’s fine. I don’t care how people cope with it or find value, I won’t support it out of principle to what this company is doing.