
Michael Futter writes:
“Our biggest challenge is that people always want to know what Storybricks is like. It isn’t like anything.”
Last night, we had the chance to speak with Brian Green and Kelly Heckman, two people working on one of the most ambitious and exciting Kickstarter projects in gaming right now. Throughout the conversation about Storybricks, a new toolset game storytelling experience, my imagination was reeling at the possibilities. It’s that kind of mind-expanding capability that is the project’s most powerful ally and frustrating nemesis. Ultimately, I was left with only one solution to cease the collision of ideas in my head. I needed to throw out my definition of the word “game.”

Another Daybreak casualty has come to light as Storybricks announces its final farewell to the world.

This week, we're looking at a Biology teaching tool for Kinect on PCs and Macs, a cool and easy to use online RPG toolset and a film about the crowd funding phenomenon.

Allowing anyone to design compelling video games and characters could open up a new world of gaming
Called Storybricks, the game, developed by London-based Namaste Entertainment, uses artificial intelligence software to allow people to program their own characters and storylines - some of which may continue forever.
I was just reading up on this and Storybricks sounds fantastic. I really do hope they reach their funding goal.
I remember seeing the Storybricks stuff at PAX Prime last year. Cool to see that they're getting things moving!
This is very interesting indeed!
seems pretty interesting
Have to keep an eye on this one...