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Five Games Where Streamlining Went Wrong

Senior Stiv from Non-Fiction Gaming takes a controversial stance on what games have been lack lustre because of the streamlining process.

"Streamlining video games has become the ‘in thing’ for video game development these days. Most games have benefited from the streamlining touch, with improved gameplay and making everything all around user friendly for the player....."

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nonfictiongaming.com
NYC_Gamer5128d ago (Edited 5128d ago )

I'm against all the mainstream/streamlining crap....once the franchise has an audience build on that instead of being greedy by dumbing down the experience to bring in new players/profit...

Godmars2905128d ago

Streamlining is just an excuse buy devs to put less effort into a game.

Which is nothing but a crime when considering a Mass Effect, which only simplified gameplay when it needed to be more in depth.

BraveToaster5127d ago

I like how 40% of this list is Bioware.
40% of this list is Bioware after they were bought out by EA.

50°

Fable Retrospective: A Look Back At The Classic Franchise

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

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theouterhaven.net
Alos88122d ago

I'd play remasters if they did em'

darthv72122d ago

that is what fable anniversary is.

50°

Fable Retrospective: A Look Back At The Classic Franchise

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

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theouterhaven.net
120°

Final Fantasy and SaGa series veteran Kazuyuki Shindo leaves Square Enix after 27 years

Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.

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automaton-media.com