
MMGN: This is Nintendo’s big moment. They’ve admitted that they royally screwed us with the Wii and DS in favour of their cashed-up casual friends. Now they’ve come crawling back, as they want consumers to buy games consistently for the next five years, not just as a one-off with the hardware.

FuRyu revealed on Friday its Exstetra fantasy role-playing game is getting an HD remaster that will launch this summer on Steam.

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
We will see Nintendo... We will see... I haven't forgotten my glorious days with the beloved SNES, N64, and Gamecube. I've still got my eye on you, hoping you'll lead me back to your consoles with amazing games.
This is definitely their chance, let's hope they don't screw it up. I've got little hope for Microsoft at this point, saying they're focusing on Live rather than games. And as for Sony, i'm not sure what to think, saying something about 20+ new gaming experiences. If those are all new unannounced games, they win hands down.
It's statements like "Nitnendo must own" that turn me off from ANYTHING Nintendo related.
Look, seeing the company have a good showing is fine. We all look forward to an overall good E3, but seriously?
"They admitted that they royally screwed us with the Wii and DS..."
Who the hell is "us"? Oh, you mean people that never bought a Wii in the first place? In actuality, those were the individuals that Nintendo addressed when they made that kind of statement. I say "kind of" because Nintendo never admitted to royally screwing anybody.
Furthermore, Nintendo has NEVER said anything negative about the DS. That makes you a liar.
"They’ve admitted that they royally screwed us with the Wii and DS"
DS? REALLY? it had one of the biggest and most varied games libraries on handheld ever!
its even comparable to the ones on the PS2 and SNES imo.
Remember they have a lot of talent lets see what they do with a HD console we have seen what sony/micro have done i wasnt overly impressed now its Nintendo's turn thats my view.
They also employed the Crytek employee who made CryEngine.