
In this article, Nick Goebel goes over some of the things he's learned about real life that have come to him from playing fighting games in a competitive scene.

All 21 Classic Games are playable for a limited time 🎮

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has revealed that while it doesn't use gen-AI assets in their games, it is exploring ways to use generative AI to streamline the game development process.
Using Artificial Intelligence (more like Realistic Stupidity) art assets in your games is a great way to get people to boycott your product. We don't need that ugly, unsophisticated, generic, fake art in our games, good on CAPCOM for not using that garbage.
Naw you can't fool us, You work with Nvidia, that's a fact! And here you wanted to advertise but now look stupid!
The older we get, the more I believe that gaming can help us understand other aspects of our lives.
I have learned how to FINISH HIM!
While keeping calm in a fighting game is probably the best way to win, it's just really fun to yell at the screen.
Obviously, not something I should apply to life. But... ya know. :|
Important lesson I've learned, there is almost always someone better.
i like the comments above, nice going guys.
good read btw, thanks.