
Modern Zorker writes, "Once it went up on Kotaku, the rumor spread like a horrible fart in a cramped public space: with the next generation of consoles, the used and rental gaming market as we know it may very well cease to exist. Tempers flared, names got called, barns started burning. Time for the Cowboys to rustle these doggies back into their pens and see if there’s common ground to be reached that benefits everybody."

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
There is no common ground. Publishers make billions. Devs, not so much. Consumers? We spend an arm and a leg supporting this industry just so that those farts mentioned in the article can end up on our faces...and not the silent sheen kind either, those gross kind with actual particle matter in them.