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Microsoft Sticking with HD-DVD

"There was a critical element of our comments missing from the story - Microsoft currently has no plans at this time to consider Blu-ray as an option. We continue to believe that HD DVD is the best optical solution for consumers, since it's the only format today that delivers quality experiences at affordable prices."

Maddens Raiders6698d ago

Microsoft is downright masochistic.

VanDamme6698d ago

They're going to work off of the price point.

ISay6697d ago

this just means you wont see bluray for this console cycle but it will be built into the 720 xbox price permitting

fury6698d ago (Edited 6698d ago )

That's pretty stupid of you ask me...
If M$ and the other filmstudios would jump on the blu-ray bandwagon, blu-ray will actually deliver quality experiences at _even more_ affordable prices than HD-DVD could ever offer with almost no support.
if blu-ray discs are produced in a large-scale, the medium automatically gets cheaper.
what M$ is talking is utter bull$hit

VanDamme6698d ago (Edited 6698d ago )

Back in the day, I read something about them creating Blu-Ray discs from corn starch. Mmmmmmm, tasty. Sounds like they can make them from cheap stuff--if they wanted to. However, it does have an extra protective coating.

Silver3606697d ago

Only fair market competition gives lowest prices

hunter216698d ago

just like i said before MS/toshiba is planing/doing something that can challange the BD, what happen to toshiba's tri layer disk. but if MS keep doing like that they making the all the consumers more confuse. they should just give up the HD DVD, and join the BD while still early.

Kyur4ThePain6697d ago

What happened to the "We will switch to BD if consumers want it" line?
Surely a 65:35 sales ratio points to the consumers wanting BD instead of HD-DVD?

They could make HD-DVD players $24.99 and HD-DVD movies $1.99, without any studio support in means nothing.

This is nothing but pure stupid pride causing them to refuse to admit a big mistake in their strategy.
I just hope nobody else falls for their cr@p and buys into HD-DVD.

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30°

Top Racers Need Top Gear – Introducing the Forza Horizon 6 Limited Edition Controller and Headset

Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

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news.xbox.com
Killer2020UK23d ago

Oh my, that is one gaudy design

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer24d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde22d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy22d ago

And then MK1 killed it again.

DivineHand12522d ago (Edited 22d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.