
Splitkick: Publishers continually fail to provide any real value for purchasing their products at launch. Instead they have erected barriers and hide features behind one-time-use codes making it more difficult to play your new games. Combine that with the potential savings along with receiving all the content associated with a game and the early buying consumer gets raked over the coals. Excitement is being exploited instead of being fostered.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Like a commenter to the article has already said: Should apply all things tech, given how early adapters are ALWAYS burned by faulty or "beta" products.
Heck, if only there was a way to stop people from buying games at launch.
"Stop Buying Games At Launch"
AMEN. Will be getting AC GOTY edition when it comes out...waiting pays off =)
I'll be getting AC3 and GTA5 Day 1, but I paid those off with store credit from selling my Dreamcast, Super Ninty, Sega Genesis etc.
#1 reason I held out on Uncharted 3, i knew there would be a GOTY edition
I'm 22 years old and the only game I've ever bought at launch was RE4.