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80°

Never Say Never Again?

This is a story about money, betrayal, confrontation and revenge. It only needs a girl to be suitable for a 007 movie, and James Bond is indeed its main character. Since Microsoft and Nintendo launched their respective classic games download services, there has been a lot of talk about a possible and widely desired revision of Rare's popular GoldenEye 007 for the N64. However, a massive whirlpool of legal issues always stood in the way.

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mundorare.com
Legionaire20056755d ago

Screw the Virtual Console(Wii) they never offer online play and Hi-Definition graphics nuff said!!!!

CNIVEK6755d ago

...why Nintendo SUCKS. F#ck you, Iwata and Miyamoto. :o

Stretchystrong6755d ago

Nintendo is getting all high and mighty again. Obviously the live arcade version would sell better, but nintendo would still profit from the deal. They need to stop being 2 year olds and grow up. I love my wii, but goddamn if that wouldn't be the best game ever on live arcade.

ChickeyCantor6755d ago (Edited 6755d ago )

They could release the original on the Wii and make a new one on the XBA..both win, plus rare will get its share anyway.

@stretchy i dont really understand your complaint.
if they release a version on XBLA then what is nintendo doing exactly to the game?
you do not make sense @ all.

Wardy6755d ago

@sidar he makes perfect sense. his complaint is that nintendo wont allow it to be brought to XBLive AND to the Wii because they are getting high and mighty. Both Microsoft and Nintendo would benefit if it did in fact come to both systems. What could be clearer than that.

ChickeyCantor6755d ago (Edited 6755d ago )

how is it nintendo's doing?
James bond license isnt with nintendo
Its rare who programmed it

so I really dont see what nintendo is going to do anyway.
If its all up to nintendo then there would be golden eye on VC a long time ago.

" According to the same source, this amazing edition never got the green light because Nintendo"
ACCORDING TO THIS ACCORDING TO THAT, we dont even know if its all true from the beginning.

Only hard evidence that there would be a new version on XBLA could prove this right..
and that picture doesnt tell much either

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50°

Why the Wii is Such a Nostalgic System in 2026

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.

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downupjourney.com
ActualWhiteMan77d ago (Edited 77d ago )

Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.

jznrpg77d ago

My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.

Smellsforfree76d ago

Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.

Loktai76d ago

Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer80d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde78d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy78d ago

And then MK1 killed it again.

DivineHand12578d ago (Edited 78d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.