
OXM:
Thief might be the archetypal first-person sneaky bastard game, but under Eidos Montreal's direction, it won't just be about lingering in gloomy hallways with blackjack raised. Speaking to OXM at GDC, Eidos Montreal studio general manager Stephane D'Astous has shed a little bit light (badumtish) on the project, which will "bring more than just stealth".

Jason Schreier claims Eidos-Montréal layoffs are tied to a canceled original game not mentioned in the studio’s official statement.

Eidos Montreal has imposed another round of layoffs, announcing today that 124 employees have been put out of work. Longtime studio head David Anfossi has also left, although it's unclear at this point whether he resigned or was also laid off.
I guess we’re never getting another deus ex game. Or any game directly made from this studio.

One of Eidos-Montréal's cancelled projects, a Lord of the Rings title with a Telltale-like story, gets its first look, revealing the setting.
if its real
now with ak-47s, ironsights, killstreaks, xp unlocks for more guns etc
I hope the areas are big, with plenty of means to slip by the guards, like in the first two games.
I can't wait to see all the new dumbed down features
So want to hear more about this game. I can't wait to see it.