
Default Prime writer Chris Stewart looks at Duke Nukem Forever as a starting point for a discussion about engaging games, good development and, ultimately, what gives a game soul.
"I finally did it. I finally took Duke Nukem Forever down off the shelf, where it had taken up residence after being relegated to the ‘apparently crap’ pile. I’ll come out right away and say I didn’t like it. What surprised me was why I didn’t like it. Gearbox Software has been responsible for many games I have enjoyed over the years; most recently Borderlands, although I still remember Nightfire very fondly..."

There are some video game locations which hit you right in the feels. Are these the most emotional places in gaming to visit? Jump Dash Roll counts down 9 destinations in today's feature.
Is the OoT screenshot a comp of hyrule field with the Windows Vista desktop layered over the foreground?

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

Before Elden Ring and Bloodborne, FromSoftware's talents for all things creepy and chilling gave Dark Souls an atmosphere unlike any other.
This feels like the epitome of a 'tepid take'. Dark Souls has always worn its gothic horror influences on its sleeve, it isn't exactly subtle.