
theBitFix writes: Educational games have been around almost as long as video games themselves and for all of that they haven’t changed that much. The problems with most of these types of games are they don’t take advantage of the many useful techniques of teaching that the medium provides.

Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.

Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise