
There was all this talk about Fez like it was the second coming of indie-gaming's lord and savior. Announced way back in 2006, Fez endured a lengthy legal battle and delay after delay. Now that Polytron's perspective shifting platformer is on the Xbox 360 and in our hands, you can't help but wonder if it was all worth the wait... it is.
Fez is a fantastically imaginative title that melds 2D platforming with 3D perspective. Players control Gomez, a lovably pixelated protagonist who dons the titular fez and takes control of the world's perspective. Who would have thought that there was another side to everything?

Random Nintendo shares Indie World highlights and impressions of Fez, There Is No Game: Wrong Dimension, and Aerial_Knight's Never Yield. Plus, The Great Ace Attorney, Microsoft's Switch on a shelf, and more.

With its unique visuals, wonderful soundtrack, and addicting gameplay, FEZ is as much fun to play today as it was nine years ago. Jes from Gaming Respawn reviews.

WTMG's Leo Faria: "In short, Fez is as good now as it has always been. The reason I call this version the best way to experience this indie game is mostly due to the perfect combination of the Switch’s portability and its screen being much larger than the Vita’s. This is easily one of the best indies ever made, and one of the most important games of the past decade. Even though a lot of younger players only know it due to its troubled development cycle and some post-launch controversies, Switch owners should definitely pick this game up. This gem took an eternity to arrive on the system, but it feels right at home on it."
A shame to read about the glitches and map issues, but the thing sure is beautiful. I still plan to give it a whirl.