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Video Games Incorporated In College Classes

T-Hill writes: I’m typically not the one to say I told you so but right about now I think I’ll pull the I told you so out. For years I’ve said that one of the best forms of education is through video games. How often can you ask a person what happened in a book they read 10 years ago. Now ask a gamer about a game from ten years ago there is a much higher chance that they’ll remember what happened.

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gamerswagger.com
Kran5166d ago

Games like Assassin's Creed are so historic....

But like a history lesson, I never paid any attention to it. Much. I mean, like a history lesson, I know bits of history :P

Valenka5166d ago

I always found certain video games to be very educational. Assassin's Creed, like Kran mentioned above for starters. I learned quite a bit when it came to historical facts. As well as Tomb Raider; with Legend and Underworld, I learned about King Arthur and Thor, respectively.

Jourdy2885166d ago

I remember learning a bunch of names of ancient civilizations from Age of Empires.

iamsteve00095166d ago (Edited 5166d ago )

"Dammit children, I wouldn't have assigned bosses 1 and 2 if I had known you are all A BUNCH OF NOOBS!"

Hicken5166d ago (Edited 5166d ago )

Too bad I didn't take that class...

Edit: And funny bubbles.

TheSuperior 5166d ago

I think games can be more educational then books because (A) if your playing a game your having fun and you will remember the content you play because of the fun you are having and (B) you would have a reason to want to learn. Maybe a game can incorperate a quiz at the end of each level and if you fail the quiz you have to reply the level.

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney44d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage45d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman45d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb44d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.