
4Player - "Once I got back into the outpost, I changed my battleframe to an engineer to get a feel for how differently the various battleframes played. The immediate differences are the visual appearance of your character as well as the guns and sets of skills they have. As an engineer I was able to drop a turret and have it fire along with me at enemies. Though I didn’t have much time in this battleframe, it played pretty differently from the standard assault battleframe and I look forward to exploring the other classes and seeing how they can be upgraded."

I (Robin Ek, TGG) am very sad to inform you all that Red 5 Studio's have decided to close down their "sci-fi F2P MMO/Open world game "Firefall". Here's what's known for now.
This is sad news, because I always felt there was great potential with this game but it never got to where it could be.
Plus this was the only game to ever use the Project Offset engine too. Project Offset never came out so getting to see what it could do was the closest we ever got because of this game.

We're rounding up some games like Firefall, a great concept that simply was not executed as well as we hoped. Maybe these other worlds will hit the spot!
I use to love MMO's but now i can't stand them. I hope they can change the grinding and make a more engaging gameplay style.

Mark Kern, the ex-CEO of Red 5 and one of the developers behind the PC game Firefall, has stirred up a hornets nest on Reddit over the past few days. In response to his remarks regarding his interest in purchasing Firefall if the MMO fails, Robert Grosso at TechRaptor conducted a lengthy interview with Kern regarding his comments and other misconceptions behind the Firefall controversy. The interview, along with the news story, is transcribed here.
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