
Sean Reardon, Gearbox Software’s Senior Producer, states that the first Borderlands game was more of a work in progress. The visual style changed throughout the course of development so that the gameplay of the end product still had relics of its original visual design. While Borderlands 2 promises more of the same great post-apocalyptic, loot hording experience, Reardon said that there was one key difference in its development cycle. “Now that we know what we’re making, now that we’re not going to debate the art style, now that we understand what the play space is supposed to feel like it, how far can we push it?”

Take-Two: "We know there have been some concerns from Borderlands fans about Take-Two’s Terms of Service. Maintaining transparency and confidence with the community here is always our goal, and we wanted to address some of these concerns."

Ahmad from eXputer: "Borderlands 2's unrivaled storytelling is something that has to lean into the core elements of the next iteration in the Borderlands series."
I'm curious how they are going to do the Siren since they've kind of wrote themselves into a corner regarding the lore.
it will probably be alot like wonderlands, since that is the last borderlands game
but we'll see soon
Most people do. But the people that create the games don't seem to understand that.
I bet it will be even worse than BL3 when it comes to story and character designs.

While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.
Nice piece, this is one of the games I've been waiting for this year. Borderlands 1 was such a unique game with a very distinct look and style. Can't wait to play this.