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TGSN / Kinect Star Wars - Review

A short time ago, at an E3 not so far away, Microsoft unveiled the prototype for their Kinect sensor. Once the initial outcry from core gamers had begun to subside (sort of), we were left to dwell upon the sheer potential of this latest Xbox peripheral. Bad memories of the Vision Camera aside, the big idea that "you are the controller" was admittedly a powerful one. And since the Wii never delivered a definitive "the remote is a lightsabre" experience, all eyes quickly turned to this chunky, self tilting motion device for something truly memorable.

Jackhass5140d ago

Wow, a passing score! Don't see too many of those for this game.

StrongMan5139d ago

A 3/5 is a 60/100. That's not a passing score. That's an F.

40°

Kinect Star Wars Turns 13: A Look Back at the Most Unusual Jedi Experience

Celebrate 13 years of Kinect Star Wars — the game that let you dance as Han Solo and swing invisible lightsabers in your living room.

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swtorstrategies.com
60°

Kinect Star Wars (2012): A Journey Through the Galaxy with Motion Controls

Kinect Star Wars, a groundbreaking game released in April 2012 for the Xbox 360, utilized the Kinect motion-sensing peripheral to plunge players into the heart of the Star Wars universe.

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swtorstrategies.com
ApocalypseShadow1134d ago

One of the worst things to happen to Star Wars was it being exclusive to Kinect when PS Move could have been a better version because of "buttons" per Kevin with better tracking. And the controller looking like a light saber hilt. Or, had an actual light saber game similar to the dojo in Vader Immortal.

But the miming lies on the Microsoft E3 stage was icing on the cake of this garage. Wasn't even live gameplay. Just bad acting. Nothing ground breaking about this travesty.

110°

Star Wars is Best Suited for AA Gaming, Not AAA

WTMG's Leo Faria: "This piece wasn’t meant to say that Star Wars‘ gaming future is ruined forever, nor that there isn’t a chance for a good AAA Star Wars game to come out in the near future. I need to reiterate that, yes, I’m looking forward to Jedi Fallen Order. Then again, as a massive Star Wars fan, like most of you I miss the days when we would get loads of titles a year, each one focused on one specific feature of the franchise. I’d rather have a slew of smaller Star Wars games being released every year, some good and some not as good, than one big generic title being released every two years. These are always at the risk of being criticized due to typical AAA practices like expensive season passes, cut content, or microtransactions. Had Disney allowed for anyone, especially mid-range developers and publishers, to bring their creative and risk-free ideas to life, I’m sure fans would have rejoiced. And Disney’s pockets would most certainly fill up faster than nowadays."

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waytoomany.games
2467d ago Replies(1)