
Link's Hideaway writes:
"Many times I found myself neck deep in a situation I could easily identify as being “really really stumped” in any Zelda title. I’m pretty sure this feeling is mutual between most Zelda fans; you’re lying if you disagree."

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

NE: "We predict all of the possible announcements and games Nintendo could release for The Legend of Zelda's 40th anniversary."
How about the original Legend of Zelda remade with the Echoes of Wisdom engine. Maybe throw in added dungeons, or expand the map to make the game longer than the original.

Nintendo's classic action-adventure game, The Legend of Zelda: Ocarina of Time, is set to receive a fanmade port for the Sega Dreamcast.