
"Every time I read about new games and all, one thing I like to look into is the difficulty. Difficulty usually has to be just right for the game to be as good as it can be. As strange as it may sound, difficulty seems to be getting progressively easier than it once was, which doesn’t seem to make sense. Usually, video games no matter the genre would assumingly get more difficult as the player progresses, often to cope with the player acquiring new items to make the game easier. Sometimes a game will be easy from the start, and get more difficult as you continue through the game, while some will be the other way around usually due to advancements in armor, weapons, and other new items, but games from this current decade seem to have a consistent easy difficulty, but why?" - JPS

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."