
Toastervision Associate Editor Todd Vernon writes, "After getting interested in upcoming Minecraft/FPS hybrid Brick-Force late last year, I was quick on the buzzer when it was time to sign up for the game’s closed beta. Soon enough, I ended up with some free time to kill and received that wonderful email from Infernum Productions informing me that I made it into their closed beta. Naturally, I took some time to sit down with the free-to-play game and give it a few hours to let loose. Unfortunately, I didn’t get much time to check out the map editing process, aside from strolling around someone’s map while they were making it. The good news is that I was able to put in some quality time with their FPS aspect. It's quite refreshing."

GB: The three PC games have a similar premise: Take Minecraft's block-building gameplay and add plenty of guns and explosions. We dove into each one to see just how different they are from one another.

Machinima: "The Brick-Force cheery motto reads 'Build, Share, Play', and out of the corner of your eye, you might see those adorable Playmobil-looking player-avatars and get the oblique sense you’ve stumbled into a colorful, online Legoland nation of ‘emergent play’ harmony…right up until you get your virtual brains blown out by a ruthless, remorseless sniper you never even saw. And just FYI, that sniper may very well be me."

GotGame: Brick-Force, from Infernum and EXE Games, has been out for some time now, though you may not have come across it yet. It’s what would happen if you took the block based building aspects of Minecraft, took out the fact that you have to pay, and combined it with first person shooter mechanics. Did we mention it’s free?