
IGN writes, "After playing Hawken multiplayer at GDC 2012, it's easy to see why investors have already placed a $10 million bet on this free-to-play online mech game. Adhesive Games CEO, co-founder and Creative Director Khang Le was on hand to team up with me in the game's Siege mode, which offers a fast-paced mixture of action and strategy that's been designed to keep teams of players (eventually as many as 8 players per team will be able to take part in the action) busy running around with specific objectives on the battlefield."

Expect the game to only work offline right now.

As we trend ever deeper into a world of games that require servers maintained by the developer or publisher, we see more and more games disappearing from the world. What happens when these games are shut down? What does it take for a game to survive beyond this point?
Most modern games that have online components like destiny rely so heavily on co op between players that even if you had a full disc version popping it in and playing won't be a fun experience as you can't play the actual game after hitting a wall with difficulty levels of they even boot
But classic titles like vice city will still be the same in 2049 as they were in 2001 provided you play on a disc not stripped down digital versions that have the soundtrack cut out ten years later

Hawken, the free to play mech shooter has had its servers closed on Steam, but it will remain live on consoles.
This is exactly why only online multiplayer games won't last very long. It's important to have a single player campaign (a good one, not a throw-away trash story) or some kind of offline multiplayer mode.