
AWESOME/10 writer Fraser Brown discusses the advantages games have over other mediums when it comes to exploring and interacting with alien worlds.

Get ready for some nostalgia.
Yes,
and I absolutely loved the logo of Sierra for some reason.
Maybe, mainly because of F.E.A.R. 😈
yes, everyone or at least most people should try to play some of them
I never played any 80s games, but played most of the 90's and early 2000's Sierra games
Digital Foundry : Outcast first launched in 1999 delivering state-of-the-art voxel-driven visuals in what was then a novel open-world design - but its sequel never landed... until now. In this special video, John Linneman tells the story of the original game, its technology and off-shoot projects before concentrating on Outcast: A New Beginning, which finally realises the original developer's vision for a full Outcast sequel.

Outcast is an outstanding experience, supported by unparalleled quality in every single creative facet of its design.