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290°

Fraser Brown, Xenoarchaeologist

AWESOME/10 writer Fraser Brown discusses the advantages games have over other mediums when it comes to exploring and interacting with alien worlds.

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awesomeoutof10.com
140°

Sierra made the games of my childhood. Are they still fun to play?

Get ready for some nostalgia.

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arstechnica.com
RaidenBlack377d ago

Yes,
and I absolutely loved the logo of Sierra for some reason.
Maybe, mainly because of F.E.A.R. 😈

Levii_92377d ago

EXACTLY what i was thinking!! My thoughts immediately went to FEAR as soon as i read Sierra.

Eidolon376d ago (Edited 376d ago )

Did they develop it? I thought it was Monolith.

Notellin376d ago

In video games there are two logos that appear before the title screen. One is the publisher and one is the developer.

In your question, Monolith is the developer so the logo they are speaking about is the one for Sierra, the publisher.

Hope this helps.

gurp377d ago

yes, everyone or at least most people should try to play some of them
I never played any 80s games, but played most of the 90's and early 2000's Sierra games

jznrpg375d ago

Played a lot of Sierra games as a kid and teenager. Fun times

60°

DF Retro EX: Outcast - The Legacy and A New Beginning

Digital Foundry : Outcast first launched in 1999 delivering state-of-the-art voxel-driven visuals in what was then a novel open-world design - but its sequel never landed... until now. In this special video, John Linneman tells the story of the original game, its technology and off-shoot projects before concentrating on Outcast: A New Beginning, which finally realises the original developer's vision for a full Outcast sequel.

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digitalfoundry.net
60°
8.0

Outcast: Second Contact Review | GameGrin

Outcast is an outstanding experience, supported by unparalleled quality in every single creative facet of its design.

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gamegrin.com
3091d ago