
Hideo Kojima is known for addressing real world issues in his games, and his next title will be no exception. Speaking at a Q&A to mark the inclusion of Metal Gear Solid in the Smithsonian's "Art of Video Games" exhibit, the developer dropped a few intriguing hints of what he has coming next.

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

GDC has revealed a Keynote speech by Hideo Kojima is scheduled.

The Wachowskis once approached Hideo Kojima to make a Matrix game in the late '90s, but were reportedly shut down by one of the company's higher ups, according to a former vice president of licensing at Konami Digital Entertainment.
Kojima's games have the subtetly of a sledgehammer. The writing in the MGS series is always the most convoluted, over-written, nonsensical of all gaming. The storytelling is always all over the place, without rhyme or reason.
He can't tackle delicate issues - it'll be offensive and nonsensical at best.