
This episodes reflection is: “We can all agree that music plays an important part in games, but just how important? Can a game be made or broken by its soundtrack? When has music been great, and when has music been terrible for you? During a multiplayer competitive game should there be music? What do you think about the move from actual music to ambient sound? Are there any soundtracks or songs from games that we carry with us from day to day? If so is it because it is good music or is it because it is tied to the memories of the game? Opinions on Custom soundtracks, games they should or should not be in and why?”

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
Can a game be broken or made by its soundtrack? Only if it is a music/rhythm game. Otherwise, hell no. In all other cases its sprinkles and cherries.