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January 9th Arcade Release Revealed

Omega Five has been confirmed as the second title to be released on the XBOX Live Arcade this year.

Omega Five is a horizontal scrolling shooter featuring ninja-like characters shooting enemies emerging from the 3D background and screen edges using both ranged and melee attacks. The game was originally supposed to be released back in November 2007 but was delayed for reasons unknown.
Omega Five
So write it down in your diaries that Omega Five will be released on Wednesday 9th January 2008. Stay tuned to Console Monster for more information including the price!

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consolemonster.com
SDS Overfiend6727d ago

Cn't wait for this one. Glad i got a release date so i can rack up on some points now.

TrevorPhillips6727d ago

watsup boys so do i get a thank you for adding this news into N4G im glad to share my news with all my other contributor friends MK_Red, TnS, GCO Gamer and my other pals cheers =]

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15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer43d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde41d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy42d ago

And then MK1 killed it again.

DivineHand12541d ago (Edited 41d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net