
Gameplanet: XCOM is, as Solomon calls it, “an oddball.” It’s a game that can be lost, and lost spectacularly. But in an era of game development where all setbacks are only as temporary as the most recent checkpoint, XCOM's ruthless gameplay looks set to make for a very welcome change.

XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.

There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.

Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.
another failed version of x-com, 1 base, less troops, no tu's, less alien races, stupid ass ant nest base building, all of the OMG moments are gone from x-com in this version, just leaving the sky ranger or avenger your team could get picked off by the alien hordes, or psi attacked and have your whole team wiped out...no, what do we have and eye candy game that has been consoled...thanks but not thanks firaxes...maybe one day some dev will actually make the x-com all us hardcore want, until then i will continue play the only 2 decent versions unknown and terror from the deep on my pc