
newbreview.com's Eddie Johnston talks about a subject that grinds his gears, complaining fans, by looking at the controversies surrounding Infamous 2, Devil May Cry, and - yes - the Mass Effect 3 endings.

Devil May Cry 5 surpasses 10 million sales as Netflix animated series drives major surge in franchise popularity.

It's been six years since Capcom dropped Devil May Cry 5, but it's still more than worth replaying in 2025 thanks to its rich gameplay.
Because the anime is on Netflix and we gotta ride that DMC in the news again wave.
It’s been sitting in my backlog for a while now. One of the first games I wanted to try for this current gen due to the long load times of previous gen. I’ll get around to it soon!
Everytime its on sale I think about buying it but never do. I only played the orginal and somr of 3 so I guess that's part of it.

One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.
I pretty much agree with everything said here. I can understand fans' disappointment at change, but in the end games shouldn't be developed by committee. If nothing ever changes, or things pander to the wants of the fans, you end up with stale shit.
I think it was Henry Ford that said if he had listened to what people wanted then he would've made a faster horse. There's wisdom in those words.
We are not entitled, we certainly do not feel they owe us anything. We love the game, we simply feel disappointed. That's the difference between a petition and angry death threat letters, and from what I see the media is trying to convince everyone we're doing the latter. Seriously these journalists are starting to piss me off with their condescending attitude
If demanding the complex, coherent endings they promised instead of the short, singular rush job they delivered is being entitled, then yeah, I'm entitled as hell.
More and more I see that the people who enjoyed the endings don't understand what happened there. They don't see the plot holes or loose ends because they don't know what they're looking for. They're ignorant of the lore.
Fortunately, I'm warming up to the idea that this was a ploy on BioWare's behalf. An elaborate method to clean up the pieces of a leaked ending. Remove it from the disk to prevent a second leak due to data mining pre-launch. The theory that the ending provided is simply Shepard being indoctrinated by Harbinger makes more and more sense every day. The game was too good for it to just abruptly fall apart at the end.
Tell us "why" Oh mighty one!
Yes, people are "entitled" because they don't like what a developer has done/is doing with a game.
Last time I checked, these people are the ones that make or break the game's success.
It took exactly one game for people to warm up to Cole McGrath. The inFamous fanbase liked him just the way he was. Would we have been okay with a tweak here or there to update the character? Sure. Instead, he was remade from the ground up, including voice acting. And while that may not have mattered to newcomers, it would definitely alienate existing fans, as they've spent countless hours with this guy already.
This is only compounded with Devil May Cry. The DMC series is more than a decade old, and has four games in it already. These games solidify the style of the franchise- being consistent overall- and the character Dante, specifically. Changing these things significantly, then, will undoubtedly have an effect on the fans the series has thus far gained. That the new developers essentially told the fans to go screw themselves after fans voiced their dislike for Dante's new look- originally in a game that was supposed to be a prequel, yet disregarded many established events in the franchise's history- didn't help things at all.
Mass Effect's example is part lie- as outlined by The BS Police above- and part potential milking ploy by making a "real" ending available only as DLC that you'd then have to buy. From what I gather- as someone who has not played more than the demo of ME3- the ending treats many of your decisions across all three games as unimportant or utterly disregards them, or completely contradicts them. It apparently open up plot holes when there were none, as well. And as story driven as the Mass Effect is praised for being- a story driven heavily by the player's actions- this is a slap in the face.
As an industry, gaming is a media driven almost wholly by its consumers. A franchise or series that gains a large enough following is then driven by its fans. And these fans have come to expect certain things out of games within that franchise. It's reasonable then, that they would be upset when they're told their opinion doesn't count, or when it's discovered that the work they've been putting in across multiple entries goes unrewarded in the end, by being disregarded.
If being vocal about such things is being "entitled," then all fans should be thus.