
Assassin's Creed III was the 8th-best-selling game on Best Buy's website last week, underscoring a troubling trend of how little publishers have to do to get gamers' money.
IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.
A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.
I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.
AC2 - Yes
AC3 - Urm...I don't know
I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.
It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.
Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.
I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though
Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game

Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.

Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
The author has it in reverse. By pre-ordering early, we aren't telling devs that its okay to do the same thing over and over, but rather REWARDING innovation. I guarantee AC3 wouldn't have had as many pre-orders if the game featured Ezio in yet another static brown/gray environment. We have snow, we have changing seasons, better graphics, a new protagonist, new story, a revamped multiplayer, new characters, and a completely new setting/atmosphere.
I pre-ordered Assassins Creed 3 because they gave me a shiny metal collectors case by putting down $5.
I wouldn't have even done that if they didn't impress me with the new character and setting though.
I treat preorders like a lay-by. With so many games releasing in the last couple of months each year it makes it hard to find the cash for them all. By preordering and paying off $20 or so every couple of weeks it makes it seem much more affordable to me.
I pre ordered AC3 because id get 20 dollars off on skyrim :P plus the shiny metal case :)
I think preordering is showing trust in a developer or brand. Most of the people willing to throw down money like that have played similar games before and have been happy with the progression of the series so far. If your blindly putting money into something you know nothing about than yes that is disturbingly stupid, however This is what like the 4th or 5th installment of this series. I have played them all and i love every one of them even the horribly repetative first one. This is not the reason for churned out shovelware games, Corporate greed for bottom line profits is the reason for that. And if your going to bring the COD franchise in for reference than if you don't like it or think it is no longer inovative than don't buy the next installment, i still haven't purchased MW3 for that very reason.
And btw most preorders can be cancelled if in the coming months you were to change your mind.