
Xbox 720 and PS4 specs must step up the computing potential of next-gen consoles to stay relevant, says Epic Games.
Xbox 720 and PS4 must deliver to their fullest potential in the next generation to match the challenges of the games industry, according to Epic Games founder Tim Sweeney.
Both Xbox 720 and PS4 hare yet to be unveiled, but Sweeney believes that whatever comes next for Microsoft and Sony will really have to raise the bar.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.
This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.
This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.
I’m not even sure MS has that endurance with Xbox yet
Helix is going to be stupidly expensive
Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential
I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought
That's going to be ps6 vs Helix
It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs
Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.
Maximum specs are not needed for the future of consoles. Yes they are very welcome, but not needed. Nintendo has proven that. What is needed are AAA exclusive titles, new innovations, and for 3rd party to keep up with 1st party exclusives. Also for the games to actually look like the tech demos that are being shown to the public when completed. Many times we have seen tech demos and CG videos passed off as in game. Or the final product.
People and devs get too excited and over hype specs every generation. Nothing ever lives up to whats promised by all of the over the top tech demos.On a graphical or technical standpoint anyway.
examples.. http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
Even in 2007 http://www.youtube.com/watc...
Hopefully this E3 the devs show us what they can really do with the power given to them. Not a show full of lies and false promise.
They need to remain silent and just wait to show us what they have. The truth this time.
Rated E For Everyone
Of course it is all about the games as people here are saying in the comments but better hardware means less limitations for developers to make wonderful games and a greater chance that many people will be able to play the game they always dreamed of. Even forget games running in native 1080p or higher at 60fps, who doesn't want more characters on screen, faster loading times and better looking worlds. Take GTA for example. Go to a high building in GTA IV even on a good pc and look down through the scope of a sniper and you will see few cars or people , if any, on the streets. Now imagine looking down and seeing a packed street full of cars and people, shooting someone in the head, getting into your helicopter and flying to the ground and noticing their body still there.
Now imagine dragging that body into an alleyway and doing awful things to it. Ah got you there.
If they throw out $600 systems again that have 'max power' for the time, they will both fall to Nintendo once again, and both will lose billions.
Not gonna happen this time. PS4 and XB3 will be just a little more powerful than Wii U. This also means we won't have to wait so long for the next gen after.
Do you want to pay $600 at launch for a 7-8 year system, or $300-$400 for a 5 year system? I'd rather a console be scaled back a little, and therefore cheaper, so that you don't have to sit on an old console waiting for the makers, spending extra years trying to make their money back and catch up to the competition. 5-6 years is a good sweet spot for a console cycle.
When we reach the graphical wall that divides economic sense, then we'll have that decade long console, where things look CGI-like, then there won't be a need. We aren't quite there yet.
Consoles being 'bleeding edge' does not work. It's why consoles used to be traditionally scaled back in the past. This gen, Sony and MS tried to bite off more than they could chew, while little Nintendo walked away laughing.
As a graphics lover myself, I still always remember, great games > the amount of pixels in a game. Something that not only some gamers, but some developers, unfortunately forget.
my guess they will have about a quarter of the power of a gtx 580, but will still be pumping out graphics close to a gtx 580 with efficient coding etc
but how knows what sony/ms have in mind