
MAXCONSOLE writes: The Famitsu Xbox 360 magazine has revealed a wealth of new information on the upcoming Ninja Gaiden 2. Part of the information revealed is that the game is set to feature 4 difficulty levels, level 2 is suggested for those who cleared the first game, level 3 is for those who are skilled and are hardcore fans while level 4 is obviously made to provide extreme difficulty. Further information is revealed on the story line, user interface and damaged areas.

Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.

With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16

"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
Well, even though I prefer to have a strict challenge from these games, it will be nice for the casual gamers to at least to have a chance and try to beat this one if they had difficulty with the others.
The only thing is that it kind of defeats the sense of accomplishment if you beat it on the easiest setting. Oh well...I'm sure the lowest will be a still be a challenge for the casual.
Achievement Unlocked...
EDIT: Yet I get random disagrees. Just plain awesome.
aspects of the Ninja Gaiden series was the hardcore difficulty. Games these days are far too easy. Most hack n slashes can be beaten without the use of the block button. Not using block in Gaiden would always equal death.
I am glad they are giving multiple difficulty settings but I am sure they will all be challenging. The Ninja Gaiden series has always had great AI.
Kind of sad actually. Ninja Gaiden seems to be the last of a dying breed trying for games to make way for more casual types of players.
..Is more Frustrating than Hard... it has nothing to do with Difficulty level, Its damn Frustrating , i mean each level is 1 hour long or even more , and u reach the end of the level , and misstep then fall into a pitfall, the game will throw you back in the beginning of the level -____-"
i never beat the first one (still can't beat that purple haired flying chic that flies thru the church windows)
so i guess i'll be starting on Level 1 on this 1.... unless someone has any tips for someone with 1 health potion?