
Bit-Tech: It's clear that Bioware has been drifting away from a rigid faithfulness to RPG convention for a while now. The series has been getting steadily more like a straight-up third person shooter, phasing out the relevance of statistics and class-choices in favour of quicktime events and cover mechanics.
So, the first thing to say about Mass Effect 3 is that it continues this slant and takes the boldest steps away from RPG-land yet. There is multiplayer. There are mecha vehicles that you can only use in certain places. There are turret sequences.
The second thing to say about Mass Effect 3 though is that these changes don't ruin the game, though they do wound it.

One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.

Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.

This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.