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Rumor: GTX 680 Performance Revealed

The latest rumors of NVIDIA's GTX 680 are pointing to its performance compared to the previous generation GTX 580, as well as AMD Radeon HD 7970 and 7950. The benchmarks, courtesy of VR-Zone, show the GTX 680 coming in anywhere from 0-28% faster compared to AMD's Radeon HD 7970.

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legitreviews.com
JsonHenry5185d ago (Edited 5185d ago )

If those numbers are true it is not exactly head and shoulders better than the newest AMD flagship. But this isn't supposed to be the new high end card is it? I thought they are releasing the first step down from flagship first then releasing the actual high end card a little later? Or am I completely incorrect?

T9005185d ago (Edited 5185d ago )

Well the more important question is, there is no software to strain GPUs. Unless you want to be playing on multiple screens with 3D or want to run some insane scientific calculation.

Most games run fine 8800GTX from 5 years back and if you want to be stressing out DX11 effects then even the most stressful game of this gen like BF3 runs great on a 5870 from 3 years back. Leave out the few stressful games and there really isnt much to warrant an upgrade.

Hence someone really has to question whats the point of more powerful hardware. GPU makers might as well close shop until next gen consoles.

JsonHenry5185d ago (Edited 5185d ago )

I play in 3D on multiple monitors. That is why. :)

@ Below. I only have the 27inch ACER full 3D/LED monitor for 3D. Then two more acers for 3 screens. I don't do all three in 3D. I saw it once where all 3 monitors were 3D but the glasses cut off the two on the sides and it just didn't look right to me. I figured with the huge hit to performance and peripheral vision being so lousy I would save myself some money and just game in 3D on one monitor.

T9005185d ago

Do that too bro. I personally have a GTX 580 Sli.

3 screens that are all 3D enabled. Its great playing games on 3 screens, 3D not so much.

With the level of power my current GPus are outputting i dont think i will be upgrading any time soon. Mind you these GPUs only get stressed when on 3 screens.

For the normal public who want to be playing on 1 screen. A GPU like 5870 is more then enough. Set aside the few games like BF3 which probably wont run on ultra settings. Anything else will get stream rolled.

D3vilzRightHand5185d ago (Edited 5185d ago )

I understand how you think but I don't agree with you, Because think about it : There is only a question of time before I think a lot of games will start to need more gfx.

Nvidea physx: Future games in my mind:

Black And White 3 - With the power from the card that comes after the 680 (or is 680 there top card?) And the new Physx engine releasing soon (look @ GeForce homepage) The game could look like Monsters Inc or Close.

Unreal engine 4: The new physics engine and sick gfx - OH BTW - THIS IS NOT A LIE -! Will be in the new UREAL 4 (look for the interview on the homepage).

Sry didn`t post link:

There you go : )
http://www.youtube.com/watc...
1 more
http://www.youtube.com/watc...

Found it on youtube instead : )

OpenGL5185d ago

Well that's definitely what a lot of people were expecting based on the fact that its memory bus was only 256-bit, but I find it hard to believe that Nvidia has a card considerably more powerful than this just over the horizon(that isn't dual-GPU) seeing as it seems to beat the Radeon 7970 in everything and by fairly significant margins in some games. We should expect that from the flagship not the successor to the GTX 560, but who knows maybe Nvidia's new architecture is really that great.

Also if these benchmarks are real than it seems pretty clear that Nvidia's shader architecture has changed as this card is nowhere near 3x as powerful as the Geforce GTX 580.

TABSF5182d ago

Yep Nvidia defiantly changed the architecture

It needed to happen Fermi was 529mm2, Largest chip I known of.
If they went with 1024 Cuda cores on Fermi even at 28nm we'd be looking at around 700mm2, which is just idiotic it needed to change.

Now they have a smaller die than Tahiti, it requires less power than Tahiti and probably run cooler than Tahiti.
Best part is could be between 10-20% faster than HD 7970

Its no wonder Nvidia put the breaks on GK110, they can make more adjustment, improve that chip more and release it as GTX 780
Nvidia said themselves they were surprised with HD 7970 (lack of) performance

D3vilzRightHand5185d ago

A NEW GENERATION OF GAMING IS ABOUT TO START PEOPLE :D

Enjoy the videos :)

There you go : )
http://www.youtube.com/watc...
1 more
http://www.youtube.com/watc...

Fkabbz5185d ago

http://videocardz.com/30564... This is a link to the original article. This is from February 12th. It is fake!

ChrisW5184d ago

So... the information on the link you posted is also fake?

40°

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."

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notebookcheck.net
50°

NVIDIA DLSS 4.5 Frame Gen 5x & 6x Come to RTX 50 Series GPUs + Dynamic Multi Frame Gen

The latest GeForce driver introduces DLSS 4.5 Multi Frame Generation 5x and 6x alongside Dynamic Multi Frame Generation to RTX 50-series GPUs. The former increases the number of interpolated frames to 4 and 5 (between every two rendered frames), further reducing reliance on the CPU.

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pcoptimizedsettings.com
blacktiger48d ago

Big corp bowing down to another big corp is nothing more than helping each other. But try any games it doesn't work

Smellsforfree48d ago

I don't mind frame gen but only use it if I'm already >70fps without it. It is kinda nice but if I see any visual artifacts I will turn it off. Whenever I'm playing games on my 120Hz LG C3 I will almost never use it because frame rates >120fps look really bad. I think spatial super sampling is a far more interesting and beneficial tech than frame gen. Boosting 30fps to 60fps with framegen is just garbage.

SimpleDad48d ago

Tvs were doing this 15 years ago with their telenovela effect... Idk how anyone can play with this on.

There is definitely input lag there and artifacts.

CornholioX47d ago

It's commercial how they show it. Typical any company does that.

Goodguy0147d ago (Edited 47d ago )

Frame gen just has too much latency and visual glitches for me, don't think I can ever use it for most games. I'd compare with it on and off and it's a world of difference in the feel. I need the very least input lag in my gaming. Companies should rely on actual optimization. As for potato hardware, I suppose it could have it's use.

40°

Is the AI Push in AAA Gaming Giving Indie Developers A Golden Ticket?

WTMG's Jordan Hawes: "With the advent of NVIDIA's DLSS 5 tools, and the whole debacle surrounding AI usage in AAA gaming, is this new push an opportunity for smaller studios to showcase they are the ones vouching for artistic integrity in the gaming industry?"

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waytoomany.games
Obelisk9258d ago

They already are. Indie studios are the only developers that constantly strive to publish innovative and experimental experiences. There has been little to no art in AAA gaming, with just a few exceptions.

Yi-Long58d ago

Indie-studios have been showcasing their creative superiority and bravery over AAA-studios/releases for a while now.

Personally. I have zero interest in AI slop in any of my entertainment, so regardless of what Sony, Ubisoft, MS, EA, etc believe the future is, I'm just not gonna touch any of that stuff.

blacktiger58d ago

Everything you said but for me MS is always the problem.

isarai_lee58d ago

One more thing in a long list of things that already give indie Games an advantage

Miacosa58d ago (Edited 58d ago )

In reality a dev having a simplistic tech statck does not really impact the end user experience. If the game is good and worth playing is what matters. In other words some cooks make care if 2 or 3 eggs were used to make a cake but the person eating it doesn't. And in the case of DLSS 5 the chef is soley responsible for the recipe and how its mixed together.