
EDGE- To kick off his presentation of Fable: The Journey at Microsoft's Spring Showcase in San Francisco, Peter Molyneux said the following:
"Set a few years after the end of Fable 3, it's a very rich and involving role-playing game that just happens to solely be controlled through Kinect. I don't know what your opinion is of Kinect or whether you think it's going to work or not work. The blogs and general reaction from the world seems to be in doubt that any title can use Kinect controls.
People have concerns like, 'I don't want to leap around like a lunatic, I want to relax on the couch, I want to concentrate on the game rather than what gestures I use.' We happen to love Kinect, we think it's a great tool for telling a fantastic story, and I'd like during these next few minutes to prove that."

The Fable, Populous, Dungeon Keeper, Black & White and Curiosity creator says this will be his last game…
Peter Molyneux is bloody hilarious. Imagine...
Self aware enough to know he's got a history of over promising... ONLY TO OVER PROMISE BY SAYING MASTERS OF ALBION WILL MAKE UP FOR DECADES OF OVER PROMISING
What?! 🤯😂
This dude should take over Phil Spencer's job ... nobody at MS would note the difference moving forward.
Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.
Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.
I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.
"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.
"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."
Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.
Nor do I see how the field of view thing is relevant to the discussion.

Masters of Albion is already promising, but can we trust Peter Molyneux to not let us down again?
I came here to say that I don't want to hear any grand standing or over promises, and I was not left disappointed when I read: "Molyneux has “kept very quiet” about the project as he wanted to “let the game speak for itself”.
Perfect.
No he hasn't done anything to earn it if he actually delivers a fun competent game that's different
No. Too many other developers who HAVEN’T scammed people and lied to our face for two decades. Don’t have time to listen to this dude anymore. If it’s good, good for those people that like that type of game. I still won’t ever trust him.
One of the dumbest questions I've ever heard. Guy hasn't told the truth in over 20 years
"And I love the fact that Kinect's not precise. I celebrate it, because I'm not precise; I'm a human being, I'm completely different from you, and different from one day to another."
Psssh! What alot of bull, I'm not going to celebrate mediocrisy.