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Halo 4 perks system introduced

Halo 4's newly unveiled multiplayer perks - which, for the first time in a Halo game will have an impact on the gameplay - aren't a result of 343 Studios chasing Call of Duty and Battlefield, the studio has said.

As part of a slim first look at Halo 4, 343 Studio's first game proper since Bungie departed the series, it's been revealed that you can change every aspect of your Spartan's appearance - and that doing so would influence the way that the game plays.

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eurogamer.net
Whore_Mouth5209d ago

I agree with what they said about following the today's player, and their play habits.

I actually am looking forward to this.

I understand that people fear change, but what does Halo's core gameplay mean to you nowadays?

dark-hollow5209d ago

Oh god why perks?
Halo 2&3 are one of the most balanced MP games I have ever played.

Even field of play for everyone.
That why I like halo and if I wanted perks and broken balance I'll play cod.

Even the ranking system in halo 3 was top notch where to a certain level you want uprank till you actually improve in your gameplay and not just playing 24/7 to get to the highest rank.

When you see a general in halo you know you are about to get your ass handed to you while in most games higher ranks means nothing besides the unfair advantage of new weapons unlocked at higher ranks.

Whore_Mouth5209d ago (Edited 5209d ago )

I see what you're saying, and Halo 2 is my favorite FPS of all time. I would still be playing it today if LIVE didn't cancel it services for Xbox original titles.

I haven't read anything yet that alludes to these perks being unlocked through levels or what not. So I'm excited for that. If I do read something to the contrary then perhaps not. Until then I'm going to be hopefully optimistic.

The ranking system for Halo3 was actually pretty busted, since it was tied directly into the "True Skill system". You could play only 70+ games and get level 50 just by boosting, and using inherent flaws in the system.

If I were to bet on how the perks were available to the players, I would say through the armor that you wear. I would also go further into saying that they may be available like the COD BlackOps system, where all perks are available to you through purchase. So that everyone will have the same chance of unlocking them.

Nozzle5209d ago (Edited 5209d ago )

I was thinking the same thing

I hate perks, it just seems like the developers who do it follow what every other online game is doing, especialy COD.

It makes things more balanced without perks, I mean Halo Reaches Armor Abilities were a nice touch and didn't do anything to unbalance the gameplay but perks will. It will just feel like COD/Battlefield with a futuristic theme

Look at what happened to Uncharted's multiplayer when they added COD/Battlefield/Every other online game like changes.....it ruined it and made it really unbalanced. Instead of the amazing balanced fun gameplay from U2 it's turned to crap and it was just unecessary. You might like U3 changes...fair enough but you can't say it's better then U2 or you wouldn't like U4 to revert back to what the online used to be like.

SilentNegotiator5209d ago

You know, I used to be hard on the Halo model of multiplayer, because everyone always rushed and camped the spots where the best weapons were.

However, after playing a zillion games with perks....I miss that model so much.

Starting off all even was great. At least the people with the BFGs (the best weapons, I mean) became the top priority.

Why do these shooters keep taking the worst ideas from each other? Halo popularizes a 2 gun limit and regenerating, then COD popularizes perks. What's next? ARGH.

Arnon5209d ago

It's a shame that everyone is relating perks in Halo 4 to the perks in CoD. I mean come on... Halo is in a completely different time. The perks could actually be pretty damn cool to see.

-Alpha5209d ago (Edited 5209d ago )

I'm with you, I hate the idea of both perks, but what I hate more that I've heard is the "gameplay enhancements" coming from progression, as well as custom building class loadouts. Halo has never rewarded gameplay advantages like that, it has always been completely even

Halo was the last major game that stood against that, it is destructive and distasteful and I have no confidence that it will be fair because the very idea of the mechanic is meant to be unbalanced. All the BS the PR department says wont change that, Halo is fundamentally about equality, perks, gameplay progression unlocks, and custom classes are not.

It ruined Uncharted 3's MP for me, so many games implement it as a cheap standard to artificially preserve the MP experience, COD took it too far, and now Halo is doing it. Sick and tired of this.

snipes1015209d ago (Edited 5209d ago )

The only way I can see this working is if 1) 343 keeps the perks as balanced as they keep their weapons 2) They keep the number of them small so as not to throw too many variables into the mix and 3) If they are all available right from the start so no higher ranking players have an advantage.

My thoughts.

Drake1175209d ago

I'm sure the guys at 343 will add perks the right way. The studio still has a Bunch of ppl from bungie leading the charge. Frank O'connor even said that they aren't doing perks the same way that COD (or any other game) does them. 343 def knows Halo and Halo fans, i'm sure they will be able to add perks into their system that fits into and compliments the franchise well.

DeadlyFire5209d ago

Lets not forget Reach's perks. Jetpack, shield, speed boost, clone target, and so on.

I am hoping the aim for perks is more along those lines and not something unbalanced.

+ Show (5) more repliesLast reply 5209d ago
5209d ago
slavish5209d ago

can't wait to see what this studio does. I stop playing halo after 3 because i was burned out. The multiply never changed, aka call of duty, so i can't wait to see this.

HurstDarkStar5209d ago

When call of duty adds perk i cringe, when halo does im interested. wonder if im weird.

yesmynameissumo5209d ago

I think it's just the "cool to hate" COD mentality nowadays. Perks are a great addition to MP and COD revolutionized the FPS genre with their addition.

Nozzle5209d ago (Edited 5209d ago )

Or in some cases ruined it

Some games would be better off with just you and your skill. Especialy when it comes to balancing things out

ZombieNinjaPanda5209d ago

I lol every time I see someone say "Cool to hate call of duty mentality"

Do you think people like me enjoy hating it? Call of duty was my favorite series back in the day, and those assholes killed it.

StraightPath5209d ago

the video of this game looks amazing. killer game incoming.

pain777pas5209d ago

Go back and look at the Bungie Halo 3 lead up videos. Same propaganda. I hope they don't screw this up but I think they are going to "Killzone/Unchartify/CODe ed" this game. They should just let 343 make their own game and let the Halo franchise rest. I just have a strange feeling that there is going to be a GREAT divide in the community reception of this game. Plus who knows whether or not Bungie will have to counter because Activision cannot let this game get momentum and cut into their sales.

turnerdc5209d ago (Edited 5209d ago )

...not sure what your point with the Halo 3 line was. Are you saying that Halo 3 wasn't amazing? If so then quite a bit of the gaming community would disagree with you. Halo 3 is sitting at a 94 metacritic and is also one of the greatest games I've played this generation. Also not sure how Activision would "counter" as there's really nothing they can do besides release another game. Regardless of this, Call of Duty, Battlefield, and Halo have all coexisted for several years now. Each series has it's respective fans and each series has done extremely well sales wise.

pain777pas5209d ago

343 is unproven. Bungie can make the swag vidoc videos because their reputation demands it. I am just saying this because just like everyone on Gaf there is a wait and see approach that has to be taken here. Plus Reach was made already. The game could look alittle better than Reach but they are talking like Bungie were knaves and they are experts with this bigger and better crap that may just end up being bad design in the end. We will see what 343 can do soon enoughI guess.

XboxInnovation5209d ago

You can have perks and have it be balanced as long as the perks are not overpowered. Why call them perks? leaves a bad taste in my mouth, call them something else at least.

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180°

Halo art director leaves studio after 17 years with ominous message alluding to discontent

Glenn Israel writes: "As of today and after seventeen long years, I am officially no longer contributing to the Halo universe. There is little more I can say for the moment, though I intend to share this particular story in its entirety when it is absolutely safe to do so next year. In the meantime, I have a message for anyone and everyone who needs to hear it.

I know that the state of our industry seems dire, but never forget that you are *free to choose*. No illusion of security nor promise of wealth or fame or power is worth trading away your health, your dignity, your ethics or values - and no one can force you to. Stay strong, take evidence when necessary, and find where you belong."

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linkedin.com
Bathyj241d ago

My god.
There's a story for next year.

VenomUK241d ago

I’m really disappointed to learn there are still people/morale problems. I thought the whole point of rebranding 343i to Halo Studios was to signal that real changes had been made - not to cynically rebrand to paper over the problems.

I really hope the Halo CE remake is great and gets people hyped for the future of the series.

DarXyde241d ago

It's inevitable with the modern landscape. Even if some issues have been assuaged, new ones crop up all the time.

I'm willing to bet AI and the lack of regulation is causing substantial upset.

shinXseijuro241d ago (Edited 241d ago )

He said something very marking . We tend to complain a lot about the industry but deep down I realize that we never have we been offered this crazy amount of games all available for you to play now . You can literally play any sorts of games in 2025 . Nobody is forcing you to buy the latest COD or the latest BF . You’re more of a 8 bit cozy gaming guy there’s a whole niche of modern games for that . You like micromanaging there’s games for that . I feel like we have been spoiled so much we just stopped being realistic and thinking for ourselves . We follow trends cry about stuff online when you are the buyer you have the power .

Notellin241d ago

I'm not buying any games until another Immersive sim is made.

PhillyDonJawn241d ago

....wth happened over there?
Does this confirm a new Halo by next year?
What did they want him to do that made him feel it was morally wrong or a insult to his integrity?

-Foxtrot241d ago

Well how about that, a name change doesn’t fix internal issues

Who would have thought

jznrpg241d ago

MS was throwing money around for a long time but now it’s time to pay the Piper.

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110°

Halo 4 & Halo 5: Guardians Sales Reached Nearly 10 Million Units Worldwide

Lifetime sales of 343 Industries' first-person shooters, Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide each.

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twistedvoxel.com
Sciurus_vulgaris332d ago

There were reports that Halo 4 and Halo 5 had similar sales to Halo: Reach years ago. The clickbait websites and rage bait YouTubers from 2012-2016 just wanted to spread excessive negativity about the franchise for their own benefit.

VenomUK331d ago

What did Halo: Infinite sell?

Sciurus_vulgaris330d ago

I don’t know. However, I would assume around 10 million. All the Halo FPS titles have done around 10 million sales, except ODST. Halo 3, was reported to exceed 14 million copies. I still remember back in 2007-2008, Halo 3 and COD 4 would duke it out for the most played XBL game.

MrNinosan330d ago

@Sciurus

There is NO WAY Infinite sold 10 million. Wake up dude.
Once upon a time, there was gamers on the Xbox side who actually bought games. Those times are since long gone.

Infinite has most likely not even hit 5 million sales

slate91331d ago

Nearly 10 million units and killing the brand is crazy work. Nicely done.

peppeaccardo330d ago

This New: Putting chocolate chips on top of a freshly made dog turd .....

1Victor331d ago

So let me get this straight in almost 13 years both games sold a combined 10 millions units.
Now I’m not going to use the obscured mentality and compared it to the amount of consoles sold and say it’s a failure 🤷🏿

thesoftware730330d ago (Edited 330d ago )

1Victor,

Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide "each."

Read it again, there is a word in there that clears up your misunderstanding.

1Victor330d ago

@thesoftware720
I apologize I skimmed through the article and the headline blinded me and stuck in my mind thank you for the correction 👍👍

AuraAbjure330d ago (Edited 330d ago )

Halo 4 is the best multiplayer ever! It’s even better than Titanfall 2. I admit Halo 4 got CoDified but there’s nothing wrong with taking inspiration from other games sometimes and halo 4 did it sooooo well with that speed boost plus sword combo and SAW plus damage booth combo, holy guacamole 🥑

Some crucial improvements to halo 4 could’ve been to boost the power of the AA sentinel, and whenever matchmaking pits people against each other with an armor abilities turned off completely then the map needs to routinely spawn, plentiful, predictable, power weapons. Also, all frame rate drops are unacceptable for a halo game during split-split screen or couch co-op. Just dynamically scale the resolution of the game down but whatever happens don’t let the framer dip in a Halo game for the love of all that is holy and good!

My personal gameplay of getting 30 kills in a 4 v. 4 game of team slayer up to 60.

https://youtu.be/ZYDvior_K-...

Show all comments (12)
190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto413d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos413d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn413d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris412d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.