Karooo5066d ago

Looks a lot like Reach, but with better lighting.

TheXgamerLive5066d ago

Halo Reach is an incredible looking game, with some incredble graphics and detail but this Halo 4 will have a new and higher imagery. Looks so much more detsiled i mean look at the second pic especially, i mean WOW. Beautiful.

I can't wait to see more pics and some in game video, hahahahahaha Yeyuhhhh HALO 4:)

Abash5066d ago

Sorry but I'll wait to see the game in motion, as in game play footage before I get excited. I remember Halo Reach's VGA debut trailer and the in game visuals at release did not make me go "wow" like that trailer did

RedDead5066d ago

That's because the Reach one was touched up. THe part with the warthog driving wasn't in game, the rest was, Halo reach looked exactly like that.

vishant1015066d ago

TBH i wanna see something apart from MC, MC looks amazing btw but hey its a fps nd i dont think ill see much of him in the game lol environments would be nice we can actually see what the games about then

honkyjesus5066d ago Show
Drake1175066d ago

Hell yes! I'm pretty sure that's a Battle Rifle too, thank god, the DMR was a terrible idea.

MAJ0R5066d ago

@Abash
Oh yeah, I remember that cgi trailer from E3... everyone was so excited, but I think everyone should know by now that first in game screens and trailers are not something to go by to determine the final product of a game.

CommonSense5066d ago Show
THESONYPS35065d ago Show
PLASTICA-MAN5065d ago

I posted 3 other pics below!

malol5065d ago

looks like halo 3 CGI cutscene
and guess what
i bet this is Halo4's CGI cutscene

snipes1015065d ago

Cutscene or not, these screenshots are mighty purty.

JhawkFootball065065d ago

I just can't wait for the multiplayer. If there was any game who got the balance of weapons right, it has been the halo series.

da_2pacalypse5065d ago

only douchebags look at a game and say "it's graphics aren't good, therefore it must not be good"... I could care less about the graphics.

Rageanitus5065d ago

Um Reach was far from Incredible... hell many of the scenes dipped in frame rate...

Im hoping this game will use a totally new engine.

FriedGoat5065d ago

For anyone wanting to see halo 4 in action

http://www.youtube.com/watc...

Here ya go!

Drake1175065d ago (Edited 5065d ago )

@FriedGoat

Wow thank you. Great find. I love you.
This looks so Freaking sick lol cannot wait. And the BR! thank god its back!

MaxXAttaxX5065d ago

Cause the focus on these pics is suspicious.

bobrea5065d ago

Halo Reach is FAR from an incredible looking game. It's decentlooking. That doesn't mean I didn't enjoy the hell out of it, though.

tokugawa5065d ago

http://www.gametrailers.com...

pause that at 0:59 seconds... this is months from release and already looks great

SixZeroFour5065d ago

for anyone questioning the validity of the screens and wanting "actual footage"...did no one see the halo waypoint vidoc that these screens were taken off of?

SilentNegotiator5065d ago (Edited 5065d ago )

I'm sure Halo 4 won't look bad or anything, but a few points:

Bungie released a lot of "in-game" shots early on as well....rendered at 1080p (and higher in some cases) with obscene amounts of AA.

Case in point:
http://www.bungie.net/image...

And 4:
http://s2.n4g.com/media/11/...
Above what its resolution will 99.999% likely be, no jaggies to be found. Not a single Halo game (sans Wars) has been full 720p or featured constant AA.

And "in-game" is the 'not quite false advertisement' term for "cutscene" or "pre-rendered", anyway.

Again, the Halo series doesn't look bad, but pictures like these are pretty much false advertisement.

EDIT: http://www.youtube.com/watc...
Watch in HD. The jaggies are as clear as day in the gameplay parts.
These screenshots are pre-rendered, plain and simple.

Clarence5065d ago

Halo graphics never impress. There about as good as MW. Gears looks way better. I wait to see in game footage.

EVILDEAD3605065d ago (Edited 5065d ago )

Lol @ people going so far out their way to nitpick the screenshots claiming that they are touched up, fake, or bullshots..Who cares?

Both the GDC gameplay 343i vid doc and the gametrailer interview vid ramped the excitement level for this title up a 1000 degrees...

Every nugget of footage and info in regards to the work this team has put in is beyond epic.

It cannot be understated at how immense this title will be this holiday when it ships..Cant wait for this years' E3 to see more peeks behind the curtain of this monster..

Master Chief FTW..

Evil

tokugawa5065d ago

silent negotiator

the res has been confirmed at 1280x720

anyway, are you saying that a few jaggies in the gameplay mean that this doesnt have good graphics?

SilentNegotiator5065d ago (Edited 5065d ago )

@tokugawa

I didn't say that Halo 4 wouldn't be 720p, but I DID say that none of the previous games were and my point was that there was no way that they jumped up to 1600x900.

And I CLEARLY said that Halo 4 wouldn't look bad, so don't twist what I said.
"I'm sure Halo 4 won't look bad or anything"
"Again, the Halo series doesn't look bad"

I couldn't have been more clear, but to others, I'm sure I "attacked" the almighty Halo by not being all smiles when a bunch of pre-rendered bullshots are released of it. There's even clear precedent to this being done, as I have shown in my other post.

Sigh, there are just so many things that the N4G community won't allow its fellow users to say, even if its glaringly true and discussed in tasteful context. And some say a certain "other" group "rules" n4g. Bullcrap.

Anon19745065d ago (Edited 5065d ago )

I'm with Silent on this one. Early in development, we'd seen quite a few high rez scans of previous Halo games and the finished game didn't look anywhere near what had been presented early on. As long as they're clear on what the shots were and not trying to mislead, I don't think there's anything wrong with that.

Anyone remember back at E3, when Bungie admitted that Halo 2 footage shown "was a fanciful snapshot of a game that could never be recreated on Xbox hardware"? It always makes me shake my head when people bring up the Killzone 2 footage shown at E3 when the final product was vastly superior in every way (although there shouldn't have been a miscommunication in the first place as to what the trailer was)- and yet they forget when the Xbox's crown jewel pulled the same stunt and knew they could never back it up.

The point is, I'll believe it when the game is in my console.

+ Show (23) more repliesLast reply 5065d ago
Arnon5066d ago

Okay, that's impressive. I thought Reach's character models were good... those are some serious high quality textures, as well as nigh perfect ambient occlusion and anti-aliasing.

starchild5066d ago

Yeah, that really is impressive how detailed master chief's character model is. I can't wait to see more from the game.

DA_SHREDDER5065d ago Show
tokugawa5065d ago Show
YodaCracker5065d ago Show
ProjectVulcan5065d ago (Edited 5065d ago )

The game itself is more important than the graphics. From what i can see, it is just another set of 'shots' that bungie used to pump out, massive resolution screens taken from a PC devkit and downscaled down to look super smooth and super anti aliasing. 343 are clearly up to the very same thing.

THIS:

http://i.picpar.com/54180e5...

Is clearly in game and not touched up. As you can see, it displays a whole bunch load of aliasing at the top of the doorway and several other edges.

Not to put a dampener on it, but be realistic. You are being suckered in yet again if you think it is going to look like the other pristine shots that have ALWAYS been pumped out for Halo games. These bullshots are ten a penny prior to Halo game releases. This is still an Xbox 360 game, not a next gen game. You know, this 7 year old machine around the time this game launches?

http://images.wikia.com/hal... This is an ODST bullshot. Do you remember ODST looking remotely as good as this in game? Me neither.

I am sure this will be a top top game. I can't wait for it. But cmon guys.....don't be fooled yet again! I'll see you on xbox live when the game launches.

Arnon5065d ago (Edited 5065d ago )

I'd take you seriously if you actually played Halo. Judging from the two shots you gave, neither of them related to Halo 4's new engine., or were even correct for that matter.

That is NOT ODST, that is a 100% in-game shot of Halo: Reach. ODST could not support that many enemies on screen at once, and nevermind the fact that some of the grunts in that shot were not even in ODST.

Also, Halo: Combat Evolved Anniversary did nothing more than run on the Reach engine, with a few enhanced shaders and various other small changes.

So I don't think the Halo franchise went from any form of aliasing from Halo: Reach, to a bugged mess like that. I'd say it looks more like this:

http://cdn4.digitaltrends.c...

or this:

http://1.bp.blogspot.com/-U...

ProjectVulcan5065d ago (Edited 5065d ago )

I do play Halo Arnon. The shot i linked to is most likely Reach i will admit although the source says ODST, because there are not a whole bunch of areas in ODST like that but i think that is not REALLY important which precise 360 halo game it is. Either ODST or Reach it matters not does it...

Since when did even Reach or ODST look that good? You said: "100% in-game shot of Halo: Reach" Clearly this is simply not true and exactly my point.

It is an 'in engine' shot, never a proper in game shot. For a start it is 1920 x 1080 in resolution when said games are sub HD, and is as smooth as any PC game i ever did see, fantastic edge AA and anisotropic filtering on the textures. This is despite the fact ODST has no AA and Reach doesn't either, apart from some near useless 'temporal' AA which wouldn't work on a still shot anyway.....

They are bullshots arnon. Be realistic here. Developers do it all the time, i mean it isn't only Halo games that have had lots and lots of bullshots before they come out. Don't think i am singling halo out- but the halo 360 games ALWAYS have had this treatment. Many many official early Halo 3 shots came from photo mode where they are rendered 8064x4480 and then downscaled. This is a well known fact. Even the smallest 720P shots are not direct captures from the sub HD framebuffer the game runs in. Its a bit of a disease from this generation.

Developers take the engine and then they run it at some crazy ass resolution on a PC kit, then downsample to get these super killa smooth shots and claim they are in game. Sure they are, on your 10 thousand dollar workstation or in a photo mode. The game isn't going to look like that on your 360 in gameplay....

Be realistic peeps.

Legion5065d ago

@vulcanproject

I see you posting a lot of theory on what is actually occurring with promotional shots for Halo games. But when you attempt to show an example you totally blow it and don't even present a formidable argument. Until you demonstrate some actual knowledge on the subject then all your words are nothing but conjecture.

ProjectVulcan5064d ago (Edited 5064d ago )

I totally blew it? Hardly legion, hardly....

What exactly have you brought to the table in your post? NOTHING. Your comment was useless. I have noticed your comments on N4G mostly consist of criticising others, rather than ever adding something new. You strike again- i don't appreciate useless criticism. You could produce evidence against my claims? You could form your own well worded and carefully judged intelligent argument? Of course not. Just empty criticism.

If you want further evidence of Halo's bullshotting history then it is readily available to anyone that knows anything about games, just google it.

Or better yet, read this: http://www.eurogamer.net/ar... especially the second page....all about Halo

This is not 'theory' it is stone cold fact as proven by this article but honestly- it is COMMON KNOWLEDGE to anyone who knows the slightest thing about promotion in this industry. Don't you know that legion? Well here is your lesson from me.

Virtually every very early shot from the halo games published by bungie before this was a bullshot, even the 720p catures as the article notes are not direct framebuffer rips and they weren't from ODST or Reach either because those games are still sub HD....Gameplay shots will come later.

The shot i linked to is still 1080p, and it is pretty much irrelevant which game it comes from. It is pedantic and missing the point to argue whether they are Reach or ODST, because the point is neither games look anything like that or run anything like the resolution and anti aliasing the shot illustrates....

Please legion, i have demonstrated knowledge. I have given links, and factual evidence. Why not try to do a little of that yourself, instead of waffling on about something you were previously in the dark about before i informed you?? You're welcome.

Computersaysno5064d ago (Edited 5064d ago )

Vulcanproject knows what he is on about. You dont suddenly get native 1080p captures from games that run in less than 720p.

You dont suddenly get perfect anti aliasing from games that have as good as none.

Dream on kids. Developers and publishers love a bullshot, they love to punch out shots never from actual gameplay. Halo games more than most. It is obvious none of those are from proper gameplay.

Legion5060d ago (Edited 5060d ago )

" http://images.wikia.com/hal... This is an ODST bullshot. Do you remember ODST looking remotely as good as this in game? Me neither."

Simplest thing I can use is your own example against you. Speculation on Halo 4 and then you use a faulty assumption of an ad picture from ODST which wasn't even from ODST or even represented to be from in game.

I totally am aware of advertising methods and using the best iteration of the game to showcase the graphics these days. But your theories are still speculation until you can show different. And trying to pass bogus advertisements of ODST graphics as an example is a failure. And then posting a reply link to a site that also generalizes and does not identify Halo 4 in the manner that you did is ridiculous.

Lately I have been calling out pretentious posts that do nothing and are blatantly misleading. As was yours which had no actual proper references. But instead was a fabricated picture that you associated with a game that was not even the origin of the picture.

It's like talking about how cows look so funny and then link to a picture of a pig wearing a tutu.

+ Show (8) more repliesLast reply 5060d ago
Virtual_Reality5066d ago ShowReplies(1)
CarlitoBrigante5065d ago

Meh, not impressed. Another Halo game... I'm tired of it really.

5065d ago
videoxgamexfanboy5065d ago

Yet u clicked on a halo link...

Hanif-8765065d ago (Edited 5065d ago )

I'm a PS3 gamer but i gotta admit that if that's not a cutscene and its actually in-game graphics.. then that will go down as one of the best looking game this generation.

Edit: I'll retract my statement if the "Environment screenshot" that "PLASTICA-MAN" posted doesn't see an improvement.

Kur05065d ago

the gameplay has been leaked, doesn't look as impressive as the screens go figure.

SixZeroFour5065d ago

the only info thats been released is multiplayer...that "environment screenshot" is for a multiplayer map

@kur0 - where exactly is that gameplay footage you are talking about?

Jaces5065d ago

Don't care how it looks, Halo never had to look good to be fun. I'm more interested in it's story, especially after 3's ending.

Trekster_Gamer5065d ago

I do really enjoy the story but to have kickin graphics as well is going to be awesome!

chriski3335065d ago Show
5065d ago
pixelsword5065d ago

It looks good; it looks a lot like Resistance 2 to me; and that's a good thing.

5065d ago
trancefreak5065d ago

I had so much fun with reach playing co op with my kids now with my new slim Xbox 360 halo 4 will be coming home soon to it. Looks great

kaveti66165065d ago

FriedGoat, I LOVE YOU!

Halo 4 looks great. I'm going to have to get a new slim 360 for this game. I love everything about that video. Halo 4 is described as being a huge deviation from the Reach philosophy. I absolutely hated the fact that many of the levels in Reach were taken out of the campaign. And the guys at 343 said they're not going to do that anymore. I also hope they don't make any maps using Forge World and generic assets like they with Reach (example, The Cage, which is a great map but artistically crap).

The lighting looks really great in Halo 4. The textures seem to be an upgrade from the Halo 3 style which I preferred to the Halo Reach texture style. So it's like my entire wishlist for Halo 4 is being done.

5063d ago
+ Show (11) more repliesLast reply 5060d ago
Frankfurt5066d ago ShowReplies(2)
Hufandpuf5066d ago

holy moly, it didn't think it'd look this good. They were like "Best looking 360 game evar" and I was like "Blah, blah blah" Then they were like "Ta-dah" and I was dead.

iamtehpwn5066d ago

hahaha., it actually looks it's from this generation this time. Looks like 343 knows what they're doing.

FragMnTagM5065d ago

Reach looked amazing. Hell, even Halo 3 still looks good to this day.

I understand if you don't like Halo, but to say it hasn't looked like it was from this generation until these new Halo 4 screenshots it quite honestly, ludicrous.

Snookies125066d ago

I actually hope Halo 4 makes me regret selling my Xbox... I just never found a reason to play it, so... Hopefully this game comes around and is amazing to prompt me into possibly getting another. XD

CommonSense5065d ago Show
Snookies125065d ago

Nah it's cool, I understand different people have different preferences when it comes to games/consoles/controllers.

It's just that for whatever reason, I never really played on the 360 much. I honestly didn't like trading a console in, but I'm sure I'll get one again in the future.

Outside_ofthe_Box5065d ago (Edited 5065d ago )

.

I knew it. I knew that the 350 wasn't being maxed out. Finally Microsoft has a first party developer that can use the 360 to it's full potential like Sony's first party studios are doing for the PS3.

PS4 and 720 can wait. I still think that the 360 and the PS3 still have juice in them left as shown by these Halo 4 screen shots.

trancefreak5065d ago

It looks very good we all know the 360 could do it now when can I have it.

Cocozero5066d ago ShowReplies(4)
KwietStorm_BLM5066d ago

I was going to chokeslam someone's grandmother if I heard that one more time in Dead Island.

Show all comments (213)
180°

Halo art director leaves studio after 17 years with ominous message alluding to discontent

Glenn Israel writes: "As of today and after seventeen long years, I am officially no longer contributing to the Halo universe. There is little more I can say for the moment, though I intend to share this particular story in its entirety when it is absolutely safe to do so next year. In the meantime, I have a message for anyone and everyone who needs to hear it.

I know that the state of our industry seems dire, but never forget that you are *free to choose*. No illusion of security nor promise of wealth or fame or power is worth trading away your health, your dignity, your ethics or values - and no one can force you to. Stay strong, take evidence when necessary, and find where you belong."

Read Full Story >>
linkedin.com
Bathyj98d ago

My god.
There's a story for next year.

VenomUK97d ago

I’m really disappointed to learn there are still people/morale problems. I thought the whole point of rebranding 343i to Halo Studios was to signal that real changes had been made - not to cynically rebrand to paper over the problems.

I really hope the Halo CE remake is great and gets people hyped for the future of the series.

DarXyde97d ago

It's inevitable with the modern landscape. Even if some issues have been assuaged, new ones crop up all the time.

I'm willing to bet AI and the lack of regulation is causing substantial upset.

shinXseijuro98d ago (Edited 98d ago )

He said something very marking . We tend to complain a lot about the industry but deep down I realize that we never have we been offered this crazy amount of games all available for you to play now . You can literally play any sorts of games in 2025 . Nobody is forcing you to buy the latest COD or the latest BF . You’re more of a 8 bit cozy gaming guy there’s a whole niche of modern games for that . You like micromanaging there’s games for that . I feel like we have been spoiled so much we just stopped being realistic and thinking for ourselves . We follow trends cry about stuff online when you are the buyer you have the power .

Notellin97d ago

I'm not buying any games until another Immersive sim is made.

PhillyDonJawn97d ago

....wth happened over there?
Does this confirm a new Halo by next year?
What did they want him to do that made him feel it was morally wrong or a insult to his integrity?

-Foxtrot97d ago

Well how about that, a name change doesn’t fix internal issues

Who would have thought

jznrpg97d ago

MS was throwing money around for a long time but now it’s time to pay the Piper.

Show all comments (16)
110°

Halo 4 & Halo 5: Guardians Sales Reached Nearly 10 Million Units Worldwide

Lifetime sales of 343 Industries' first-person shooters, Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide each.

Read Full Story >>
twistedvoxel.com
Sciurus_vulgaris188d ago

There were reports that Halo 4 and Halo 5 had similar sales to Halo: Reach years ago. The clickbait websites and rage bait YouTubers from 2012-2016 just wanted to spread excessive negativity about the franchise for their own benefit.

VenomUK187d ago

What did Halo: Infinite sell?

Sciurus_vulgaris187d ago

I don’t know. However, I would assume around 10 million. All the Halo FPS titles have done around 10 million sales, except ODST. Halo 3, was reported to exceed 14 million copies. I still remember back in 2007-2008, Halo 3 and COD 4 would duke it out for the most played XBL game.

MrNinosan186d ago

@Sciurus

There is NO WAY Infinite sold 10 million. Wake up dude.
Once upon a time, there was gamers on the Xbox side who actually bought games. Those times are since long gone.

Infinite has most likely not even hit 5 million sales

slate91187d ago

Nearly 10 million units and killing the brand is crazy work. Nicely done.

peppeaccardo186d ago

This New: Putting chocolate chips on top of a freshly made dog turd .....

1Victor187d ago

So let me get this straight in almost 13 years both games sold a combined 10 millions units.
Now I’m not going to use the obscured mentality and compared it to the amount of consoles sold and say it’s a failure 🤷🏿

thesoftware730187d ago (Edited 187d ago )

1Victor,

Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide "each."

Read it again, there is a word in there that clears up your misunderstanding.

1Victor186d ago

@thesoftware720
I apologize I skimmed through the article and the headline blinded me and stuck in my mind thank you for the correction 👍👍

AuraAbjure186d ago (Edited 186d ago )

Halo 4 is the best multiplayer ever! It’s even better than Titanfall 2. I admit Halo 4 got CoDified but there’s nothing wrong with taking inspiration from other games sometimes and halo 4 did it sooooo well with that speed boost plus sword combo and SAW plus damage booth combo, holy guacamole 🥑

Some crucial improvements to halo 4 could’ve been to boost the power of the AA sentinel, and whenever matchmaking pits people against each other with an armor abilities turned off completely then the map needs to routinely spawn, plentiful, predictable, power weapons. Also, all frame rate drops are unacceptable for a halo game during split-split screen or couch co-op. Just dynamically scale the resolution of the game down but whatever happens don’t let the framer dip in a Halo game for the love of all that is holy and good!

My personal gameplay of getting 30 kills in a 4 v. 4 game of team slayer up to 60.

https://youtu.be/ZYDvior_K-...

Show all comments (12)
190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

Read Full Story >>
videogamer.com
Tacoboto269d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos269d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn269d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris268d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.