
Bob Mackay: From the very first Mass Effect onwards, many of these decisions have taken root in its two sequels. When you factor in the sheer amount of lore, back story, and character arcs contained within the series, the typical two-year break between games leaves players with a lot of information to store within their brains. But most importantly, how are we supposed to remember who this Shepard guy/gal is supposed to be?

Bioware writes: "Like you, we’ve heard the rumors lately. You’ve made it clear you care deeply about what’s next. So let’s start by setting the record straight: the next Mass Effect game is in development, and EA and BioWare remain committed to telling more stories in this universe."
I expected nothing and I'm still disappointed
Like with Fallout, it's starting to feel studios are using TV / Film adaptations when they have no game info to talk about.
So the TV show will take place after the OG trilogy. I wonder which ending they’ll use?
Should’ve just posted a picture of an Elcor saying “regretfully, we have nothing to share.”

Thanks to their innovative approach to gaming, RPGs like Dark Souls, Final Fantasy VII, and Dragon Quest left a significant impact on the genre.
ES3 set things off, it's a shame they got greedy and decided to cut corners so the executives could get huge pay days.

GF365: "A friend makes the adventure all the more fun. Here are the best video game companions that will keep you company."
"BioWare should be commended for building a series of games with such a tight continuity reining in their massive world".
No, no, No. Wrong. Bioware changed many things that were established in ME1 and it felt cheap and lame.
1Up does it again.