
VGR: The bar for arcade games is constantly being raised. With such great titles with interesting gameplay concepts like Warp or Braid it seems that arcade games are where innovation and creativity bloom in unexpected ways.
On the other hand arcade games are becoming graphically as appealing as full retail titles. If you think back about what an “arcade game” really was just a few short years ago, I wouldn’t be surprised if the following generations have a completely different view of what an arcade game is, compared to me.

Enough of talking about the best games of 2012, now lets disperse with the bile. Which games outright disappointed our staff members at This Is My Joystick in 2012?
Its time for the guys to explain for themselves…
I dunno how could one be dissapointed in 007 legends ... the last good 007 game was goldeneye on n64 .... the rest ranged from mediocre to garbage and all coming from activision
And Max Payne 3 was too hard ? really , especially with the aim assists on easy and normal modes and the built in mechanics to regain health during slowmo ? I felt quite the opposite , and was surprised the game wasnt more challenging on hardest settings .

MyGaming's Jeremy Proome writes: "2012 has been a surprisingly good year in terms of game quality. While each year always has it’s big blockbusters that rack up the 90-and-above ratings, there always seems to be some yings to mix up those yangs."

It seems to be the case that every other game is a shooter these days, and so it’s not surprising that every possible setting and premise has been exhausted. Almost. Going underwater is mostly uncharted territory for the genre, making Deep Black: Reloaded a pioneer in adventuring through the murky, unexplored depths.
Will it sink or swim?