
From the first moment of the demo at Microsoft's pre-TGS press conference (presided over by former Final Fantasy leader Hironobu Sakaguchi personally) Lost Odyssey left no doubt of its intentions. A tremendous battle rages across a broad plain in eye-poppingly beautiful CG. Armored men clash with towering possibly inhuman knights as huge battle machines lumber towards the front clearing a path with a sweeping arc of enormous blades. Clearly, the developers plan an epic role-playing game of Final Fantasy proportions.
Honestly, except for some anxiety doubts, that really doesn't come as a surprise. But seeing the battle system in action cements it. Its debut comes right in the midst of the CG battle. With very little loss of visual quality, the hero of the game, Kaim, becomes playable and you take over the action. The most pronounced indication that you aren't watching CG anymore is the change in camera angle.

How Clair Obscur: Expedition 33 continues the legacy of Japanese RPGs that halted with Lost Odyssey on Xbox 360.
I bought an XB360 to play this game. I also played other gems like Blue Dragon, Gears of War, and ES: Oblivion but Lost Odyssey was the precursor and one of the best jRPGs ever.
Microsoft Gaming CEO Phil Spencer would like to see the revival of Xbox's Blue Dragon, Lost Odyssey Crimson Skies, and more.
What these games need are remasters and to modern platforms. They're all unfortunately stuck on the 360.
Then…remaster / remake them
🤷🏻♂️
After renewed interest you can get Mistwalker to do a sequel to Lost Odyssey

17 years later, it still stands out.
The game was indeed amazing. Great characters, gameplay and story!
But the dream sequences penned by Shigematsu were sublime.
I still remember many of these stories and I have integrated in the past in my D&D campaign many years ago.
Microsoft should have just kept pumping money into these guys. Same with a lot of the other studios... the blundered hard.
Lost Odysee deserved a franchise even though development wasn't smooth
It's not like it has had any competition since 2007. Would really like to own the short stories from it in book form.
The problem with most MS games on 360 was they didn’t make the games they paid for them and that makes you less money in the long run and isn’t something you can continue to do especially with declining sales of consoles. MS should have been starting and growing studios from the beginning but they went for paid games and it leaves them without the knowledge and culture of making games.
Woah That looks sweet.
Not into RPGs but this look good.